Total War: WARHAMMER II

Total War: WARHAMMER II

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Ineni's Better Ai Recruitment
   
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Tags: mod, Campaign
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166.709 KB
3 jun 2020 om 8:25
16 jun 2020 om 8:38
6 wijzigingsnotities (weergeven)

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Ineni's Better Ai Recruitment

Omschrijving
Compatible with all mods and safegames, but wont have much of an effect on late campaign,

Sooo simple as that in the title
All Army Compositions of each Faction and Subfaction changed. Every Faction has up to 10 (maybe more) different Army compositions.

-What is the Essence of this Mod?
-Much bigger battles.
-Much more armies on the Campaignmap.
-Elimination of Doomstacks.
-Variety which you will come across and new challenges
-Ai plays their compositions surprisingly well, especially chariots, ranged cav and artilelry.

Mod is based on VERY HARD and LEGENDARY difficulty (works ofc on EASY, NORMAL and HARD as well)

Check the Screenshots above, if you like the Compositions and the funfact, that orks obliterate the dwarfs, and DarkElfs destroyed Ulthuan

I would like to know how your campaigns turn out, and i will balance the compositions. KEEP IN MIND, other Mods have an heavy impact on the outcome of campaigns "CATAPHS Southern Realms" work very well with my mod, same as extra Empire Unitmods and OrkUnitmods


____OLD WORLD____
__Beastmen:
Infantry 40-60%
Monster 20%
Ranged 15%
Cav 15%
Heroes 10%

__Bretonnia -----------__Chaos
Infantry 30-40%--------Infantry 40-60%
Cav 15-35%-------------Monsters 25%
Ranged 15%------------Cav 25%
Artillery 10%------------Artillery 10%
Flying 10%

__Dwarfs----------------__Empire
Infantry 40-60%---------Infantry 35-50%
Ranged 15%-------------Artillery 15%
Artillery 15%-------------Ranged 15%
Heroes 10%--------------Cav 15%
-------------------------------Heroes 10%

__Greenskin------------__Norsca
Infantry 30-55%----------Infantry 40-60%
Monster 20%-------------Monsters 35%
Ranged 15%-------------Cav 10%
Cav 15%------------------Heroes 10%
Artillery 10%

__Vampire---------------__Woodelfs
Infantry 30-60%----------Infantry 30-50%
Monsters 20%------------Ranged 30%
Cav 20%-------------------Cav 20%
Heroes 10%--------------Monsters 20%

______ NEW WORLD_____ factions follow the same scheme, but even more versatile (more cav, more inf, more ranged, more monster heavy)

only consitent army comp faction would be maybe

Vampire Coast They will be always focussing on Guns and Monsters
Infantry 30-40%
Ranged 20%
Artillery 20%
Monsters 20%

24 opmerkingen
cboye19 21 feb 2021 om 10:46 
Does the mod still work? I started the mod with lizardmen and the army composition of the early skaven are always the same as without the mod activated.
danwright405 29 jan 2021 om 4:53 
does this work with sfo?
Ciaphas Cain 9 sep 2020 om 17:37 
Don't think your mod is working with Heirs of Sigmar, I've just had an army attacking with 9 archer units, 2 free company....
Ineni  [auteur] 26 jul 2020 om 12:20 
no scripts
Lampros 12 jul 2020 om 6:13 
Also, frankly do we want the AI to send more armies at you? ;) Would you consider the version just with the army composition changes?
Lampros 12 jul 2020 om 6:11 
Is this script-based? Apparently a lot of script-based mods don't work past mid-game in beta.
Device 25 jun 2020 om 6:40 
awesome mod
Alecthelm 18 jun 2020 om 13:33 
nice one, like the DE Mod. thx for upping:)
Ineni  [auteur] 16 jun 2020 om 8:32 
@Mister Skeleton yes but it will take me a while, new campaign turn 20 atm
Pious Skeleton 15 jun 2020 om 14:25 
Could you post a screenshot of an AI skaven army if it isn't too much trouble?