Total War: WARHAMMER II

Total War: WARHAMMER II

309 ratings
Regions Full Visibility
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Tags: mod, Campaign
File Size
Posted
Updated
113.571 KB
29 May, 2020 @ 11:56am
17 Jul, 2021 @ 10:37am
3 Change Notes ( view )

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Regions Full Visibility

Description
Added a new visibility option: Adjacent regions, if enabled it will make visible all the abandoned adjacent regions, usefull while playing as a beastman.

This mod changes the visibility of regions, it can be tweaked using the Mod Configuration Tool: Reborn, otherwise the following default settings will be selected:
  • Owned regions will be visible
  • New! Adjacent regions will not be visible
  • Regions of the military allies will not be visible
  • Regions of the defensive allies will not be visible
  • Regions of the vassals will not be visible
  • Debug log will not be created

The visibility changes will be applied at the start of each player turn.

For Multiplayer
The settings can be changed by the host of the campaign.
The settings can be setted at the start of a new campaign (the initial get ready menu) or during the game, BUT only the host will immediately see the changings, the second player will be able to see the changes only after saving the game then going back to the menu and finally by resuming the campaign.

Old version that supports the original MCT can be found here.

A thanks to Blackwood who helped me to test the mod.
47 Comments
Kraut 23 Aug, 2022 @ 5:19pm 
Do you intend on making this mod for WH3 as well?
Freelmeister 7 Aug, 2022 @ 9:15pm 
Do you mind uploading this to WH3? I really enjoy using it.
UnDeadDemon 9 Mar, 2022 @ 3:05pm 
Yw, thanks for the awesome mod :D
| RaZe |  [author] 9 Mar, 2022 @ 10:00am 
@UnDeadDemon cool, thanks for the info, when I'll buy the game and they'll add the workshop I'll officially puslish it
UnDeadDemon 8 Mar, 2022 @ 3:32pm 
omg your mod still works on warhammer 3 without any edits just have to manually install it because no mod manager, are we allowed to use it @raze
Yme 20 Jul, 2021 @ 1:21pm 
Thanks! Just wasn't sure if "visibility" covered seeing everything in the affected regions, including ambushes, hidden encampments, etc. or just the armies / agents you'd be able to see normally.
| RaZe |  [author] 20 Jul, 2021 @ 12:39pm 
I don't think, that's the description of the method that i use in the mod:
"Sets the shroud state of a specified land region to seen, for a specific faction."
It doesn't refer in any way enemy ambushes
Yme 20 Jul, 2021 @ 12:11pm 
Does this mod mean you'll always see enemy ambushes?
Karn 22 Apr, 2021 @ 6:24am 
please update!!
Personake 30 Mar, 2021 @ 6:31am 
Hi RaZe, I really like this mod. It would be amazing if you would update it for Rakarth version of the game.