RimWorld

RimWorld

88 ratings
Configurable Mental Breaks
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.003 MB
28 May, 2020 @ 1:35pm
20 Jul @ 2:10pm
6 Change Notes ( view )

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Configurable Mental Breaks

Description
Features
Sick of colonists going crazy and destroying your very expensive research bench or going after your favorite animal? This is the mod for you!

With Configurable Mental Breaks you can disable any mental break you don't want.

Note: By default all mental breaks are enabled, don't forget to go into the mod settings to disable the ones you don't want.

Compatibility
This mod is compatible with mods that add more mental breaks. Just make sure you load this mod after those!

License
This mod is licensed under the MIT license[tldrlegal.com]

Source code
The source code can be found here on GitLab[gitlab.com].

Changelog
1.0.5
* Updated to RimWorld v1.6

1.0.4
* Updated to RimWorld v1.5

1.0.3
* Updated to RimWorld v1.4

1.0.2
* Updated to RimWorld v1.3

1.0.1
* Updated to RimWorld v1.2

1.0.0
* Initial release
45 Comments
Helixx247 29 Aug @ 9:20am 
I dont know why but this mod does not work more me, I checked all the boxes in the mod settings and still pawns get hungry and have breaks.
Latex Santa 30 Jul @ 5:23am 
Shout-out to user Killer Tamashi, who linked me to this mod!
Latex Santa 30 Jul @ 5:22am 
@GimmeYoCookiez
Incredible mod, thank you.
MoJean 25 Jul @ 3:47am 
thanks Niels for updating. You're amazing
The Bard of Hearts 20 Jul @ 5:34pm 
Thanks for the mod work!
GimmeYoCookiez  [author] 20 Jul @ 2:13pm 
1.0.5
* Updated to RimWorld v1.6

@kingrevolucion12 it should affect all pawns
MoJean 20 Jul @ 6:10am 
please can this updated? I really cant play with the constant mental breaks
The Bard of Hearts 15 Jul @ 3:15pm 
Hoping for update
Tapeworm 16 Jun @ 11:38am 
its not working anymore :Sob:
kingrevolucion12 9 Apr @ 5:24am 
This only affects the settlers or also the rest of the factions because I have a mon that makes them enter berserk with Scaria, does it affect only one or both factions equally?