ATOM RPG

ATOM RPG

90 ratings
A Better Talent Tree
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
28.263 KB
21 May, 2020 @ 9:22am
21 May, 2020 @ 11:00am
3 Change Notes ( view )

Subscribe to download
A Better Talent Tree

Description
A mod that aims to revamp and rebalance how ATOM Talent Tree (former Ability Tree) works.


Mod Infobox
Current version : 1.2rc (2020.05.21)
Internal mod name : SpecTree
Game version required : 1.112
Use Harmony : YES, (v2.0.1/net4.5) (see Installation for details)
Available languages :
  • EN
  • RU (Thanks to @ratigorr)
Compatible old-saves : Yes, albeit is not recommended (see Mod Description for more informations)
Categories : Gameplay, Balance

Mod Description
  • Instead of an exponential cost of talents, it introduces a linear cost. Meaning: the farther the talent is from the center of the tree, the higher it will cost.
  • Closest talents cost 1 point, farthest cost 4 or 5 points.
  • The cost of talent is displayed inside the info-box that appears when you hover a talent with your mouse.
  • The amount of Talent Points (TP) you gain for each level is also modified. See the following table for details :

    (Talent points per level)
    Easy
    Normal
    Expert
    Survival
    Standard Dude
    4
    3
    3
    2
    Child Prodigy
    3
    2
    2
    1

  • Human companions will gain 3 TP each level, no matter the difficulty selected
  • Your favorite Doggo will gain 4 TP each level (and such, will unlock his entire talent tree around level 20-21)
  • This mod also rebalances some distinctions to level them on Trudograd distinctions (see the changes list).
  • The mod is compatible with older saves (despite I strongly recommend to start a fresh new game). Using an Oblivion Potion will set your Talent Point to the correct amount.

Installation
As said above, this mod change game's code logic and such require Harmony library to load correctly. As game version 1.112, this library is not included in the game's files and must be installed separately.

Some modders include the Harmony lib inside their mod files, this is wrong for several reasons (increased mod size, versioning problems, and so on).

To retrieve the version 2.0.1 of Harmony, go to https://github.com/pardeike/Harmony/releases/tag/v2.0.1.0 and download the Harmony.2.0.1.0.zip file. Inside the zip, extract the following file "Harmony.2.0.1.0.zip/Release/net45/0Harmony.dll" to the following game folder "ATOM RPG\AtomRPG_x64_Data\Managed".

Q: Why .net4.5 version of Harmony, instead of .net4.7.2 or .net4.8 ?
A: Because the game is compiled with .net4.7.1, and such we can't use an Harmony lib with a higher .net version than the game dll.

List of changes
  • "Ability Tree" renamed as "Talent Tree"
  • "Ability Point" renamed as "Talent Point"
  • Talents are now bought on a linear basis
  • The former "Spec Level" field now display how much talent points you've already spent.
  • Display the cost of each talent inside the talent's info-box
  • Change how many talent points are gain each level, for player and companions (see the table in Mod Description)
  • Rebalance "Child Prodigy" distinction (XP malus go to -25% from -50% ; -1 Talent point per level)
  • Rebalance "Sex Appeal" distinction (Remove the Barter malus ; Tune down the Personnality malus to -1 from -2)
  • Rebalance "Leader" distinction (Remove the Dexterity and Endurance malus)

Know Issues
- None (for now)

If you have a question/problem/encounter a bug/whatever, please go to this post :
https://gtm.steamproxy.vip/app/552620/discussions/4/2250056952651177320/
Popular Discussions View All (2)
0
7 Dec, 2023 @ 2:18am
[Feature] Think Like the Enemy talent should require Oaken Skin
Positiff
0
7 Dec, 2023 @ 2:14am
[Feature] Weapon Knowledge should require Armor of God and add +3 Strength on any weapon requirements check
Positiff
21 Comments
< Shillow > 31 Oct, 2024 @ 5:41pm 
Can confirm it works with version 1.189 as well, just make sure you install Harmony as specified in the installation section and that the mod is active in the game's mod tab. Doesn't seem to work well with pre-existing saves though, recommend new game.
nske 20 Feb, 2023 @ 5:53pm 
It works for me. At first it didn't work, even on its own, but somehow after a few attempts (quitting the game,loading/unloading it, unloading/reordering some mods, and trying a different save file), it started working. I suspect it was due to some temporary cache data of the game. In the mods list I am loading it last, after Phenomenon and Wolfter. I think the changes are just right, many thanks for sharing PanzerKadaver
Pronóxius de Macaé 24 Dec, 2022 @ 9:00pm 
Doesn't seem to be working currently
DW420 16 Dec, 2022 @ 11:46pm 
it worked for me (17/12/2022)....check what mods you are running and at what order, you might need to reorder them or be forced to pick between this and another mod.
Freezing Baka 23 Sep, 2022 @ 9:13am 
rip
IllegalMonitorStateException 29 May, 2022 @ 11:10am 
Unfortuantly it doesnt work
piom255 30 Jun, 2021 @ 6:58am 
It doesnt work. I have still 3 points / level.
Kai 19 Jan, 2021 @ 4:33am 
I wonder if there's a way to add more Talents into the talent trees, and more Distinction into the list?
xcalxx 30 Dec, 2020 @ 8:16am 
So YEAH...THIS DOESN'T WORK - I followed all the directions and am running version 1.175 of the game, put the )Harmony/DLL where he said to and it will not work. I purposely left one unspent pint to try it, if it works as he says that first skill would cost only one point and it goes up as you move down that tree. Well i can't spend that point. Then i used console command to do a quick level up one level to see if it only works on points earned after MOD is active, NOPE - Still doesn't work. DO NOT WASTE YOUR TIME
tigrang17 19 Dec, 2020 @ 4:22am 
Мне понравилось