Tabletop Simulator

Tabletop Simulator

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Clank! Legacy: Acquisitions Incorporated
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2.106 MB
18 May, 2020 @ 7:12am
5 Apr @ 6:07am
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Clank! Legacy: Acquisitions Incorporated

Description
Clank! Legacy: Acquisitions Incorporated extends the deck-building fun of Clank! with legacy-style gameplay! Found your own franchise of the legendary adventuring company Acquisitions Incorporated, and shepherd your fledgling treasure-hunters to immortal corporate glory over the course of multiple games. Your game board, your deck, and your world change as you play to create a unique campaign tailored to your adventuring party. Be cunning, be bold, and most importantly be ready..

The basic script was based upon the mod from Tincho

https://www.direwolfdigital.com/


The Artifact, Secrets, Dran Agents and Wight Cubes, after placing the sticker place the corresponding item holder in the place to setup the game setup for that item.



UPDATE:

Tks to BrickHouse as he had taken the time to make further improvements to the scripts and automations, including making the clank, wounds, etc work, sum points and other stuff.

Tks as well to gfsnilrem that made further improvements implementing some extra stuff to allow better usage of conditional cards and other stuff

It may look more saturated of stuff but the game should be more automated in many aspects, thanks again for the help to make this MOD the best possible mod for this great Legacy game
285 Comments
gilbertguillen  [author] 26 Jul @ 4:17pm 
nope, way toooooo much work
StarliteLady 22 Jul @ 9:40pm 
do you think you'll make the sequel in TTS? legit curious and completely understandable if the answer is no
Jlerpy 21 Jul @ 4:15pm 
You can stamp the relevant things with those images
Amin 15 Jul @ 6:54am 
how to use the sticker sheet ? I really need help with that.
ManlyBoltzmann 21 May @ 9:53pm 
I fixed it. It looks like I just had no idea how the wight cubes worked and had been cloning a single one since I just didn't know about any of the stuff in the Additional Components. Deleting the extra ones fixed the issue.
ManlyBoltzmann 21 May @ 9:22pm 
GilbertGuillen, it looks like the error is in the code regarding the wight cubes. I don't think I have ever understood how to get those to appear correctly, so I have been manually managing those. Any idea of how to fix that?
ManlyBoltzmann 21 May @ 11:32am 
@gilbertguillen, I'll try it later but do you know if manually putting the cards in the right spot before hitting reset would address it?
gilbertguillen  [author] 18 May @ 2:06pm 
ManlyBoltsmann, usually that goes when you have a card that should not be in the deck
ManlyBoltzmann 15 May @ 10:55pm 
Hi,

I'm getting this error when I try to reset the game. All of the cards just spread out in the scoring area rather than doing a proper reset. Any ideas of what is going on?

Thanks

Error in Script (Reset Game - 62243d) function <startLuaCoroutine/resetGame>: chunk_4:(329,40-69): attempt to index a nil value
gilbertguillen  [author] 11 Apr @ 8:13pm 
@geocomp non activated stickers, board stickers, etc are added through the Decal Tool


Cards have their own sticker version you may need to search on the respective bag