Left 4 Dead 2

Left 4 Dead 2

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MW2 F2000 (for M16)
   
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Game Content: Weapons
Weapons: Rifle
File Size
Posted
Updated
10.394 MB
17 May, 2020 @ 11:11am
27 Jul @ 2:35pm
3 Change Notes ( view )

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MW2 F2000 (for M16)

In 1 collection by Alex_D #NoWar
Alex_D's compiles: firearms
243 items
Description
FN F2000 Tactical from CoD: Modern Warfare 2

A Belgian bullpup, P90's close relative. The normal F2000 has a small magnification scope on a small rail inside a crazy plastic shroud, contributing a lot to the rifle's futuristic, almost alien look. It only accepts STANAG magazines (including FN's one) due to the magwell design, and has a unique forward ejection mechanism. One of the other interesting design choices is how the brass check is done: you have to lift a cover behind the rear sight, nicknamed "the toilet seat". The Tactical model forgoes the optic in favor of a longer rail and iron sights. Customization options include a set of rails for the foregrip or a set of rails instead of the foregrip, or a grenade launcher.

Replaces the "M-16 Assault Rifle" (model and reloading sounds)

I'm running on fumes here. I mean I'm losing that "make all the MW2 guns" spirit. I think I'll fill some CS:S holes (MP5 and AWP) and take a break... or make more sniper assault rifles... Or you know, continue doing them while Dr. Freeman and Stefano are actively porting MW2CR stuff to Garry's Mod. Anyway, I didn't really care for this particular model, but there weren't any flat-top F2000s for L4D2, so I have cleaned it off of extra railz0rz and other growths and pimples the MW2 weapon designers were so fond of. In addition, I have elongated the magazine (so that more of it actually goes into the receiver), and upscaled the front sight (it's supposed to be mounted on a rail, not glued to it). Before anyone asks (if ever), I am not going to do a scoped one, it is wrong on too many levels to make, just like the AUG.

Now includes three skins, the first being a two-tone tan, Skin 2 being black, and Bill has the two-tone olive drab one. In addition, it now has a proper laser module on an improper rail.

Features
Y/N
View (first person) model
Yes
World (third person) model
Yes
Flashlight/laser attachment
Yes
Look up/down animations
Yes
Pickup/helping animations
Inspect
RNG animations
No
Animated world model
Mag
HUD icon
Yes
Gunshop sign
Yes
Additional TLS skin(s)
Yes
Reskin compatible (Mod-a-Mod)
Yes
Firing/attack sounds
No
Reload sounds
Yes

Credits:
Models/textures: Infinity Ward, Treyarch (distributed by Activision)
Animations: Sledgehammer Games probably (ported by MxDlZnB); original mod ID 3420163500
Compile: Alex_D_Vasilkov
Sounds: IW (reload only)

Copyright 2025 Alex_D. This item is not authorized for posting on Steam (or anywhere else, unless fully credited), except under the Steam account named Alex_D_Vasilkov.
17 Comments
Alex_D #NoWar  [author] 10 Aug @ 11:27am 
I specifically did not use them because they would be played too fast, like the classic "sleight of hand" perk, which I highly dislike. There's only 2.2 seconds to reload the M16 in this game.
deomleaner 10 Aug @ 8:12am 
this is a pretty good update adding new animations. What would make it better if it had another reload animation, and a weapon swap in animation.
ched salvia 27 Jul @ 10:30pm 
oh this was a 2020 mod, lmao
Fluffy Cotton Candy 27 Jul @ 8:22pm 
When I get back on ;-; I’ll make one for mp5 ;-;
Lynx Eichel 27 Jul @ 6:17pm 
Got updated after 5 years . Salute
ITHEUS 27 Jul @ 5:20pm 
Nice thumbnail style though
StarOVK 20 Oct, 2022 @ 1:09pm 
Are you going to update this anytime soon?
Stolas 25 May, 2020 @ 6:12am 
Lol maybe. XD
Alex_D #NoWar  [author] 22 May, 2020 @ 12:21am 
Maybe somebody wouldn't like this "brakbrakbrakbrakbrak" effect and would rather replace it with something else.
Stolas 21 May, 2020 @ 8:41pm 
Makin' sounds separately - what is up with YA?! XD
(Take a joke btw. =P)