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The biggest concern was making the puzzle doable, while still challenging. I eventually caved and just added a skip button for people who didn't wanna bother with it.
For the code, really focus on the green text, don't get distracted by other things. Also, read through the notes at the start carefully, the tip with the number positions will save you from running in circles like I did! If you are for example on floor 3 and you get the supposed first and second number, they mean the numbers of this section of the level. In the actual code it's the sixth and seventh number, which you can confirm with the ones you get at the start . Keeping that in mind, you should get the answer to open the door pretty soon
For the escape, PLEASE don't try to destroy the ice with cherries, the umbrella is long enough to reach the rift pons through it (equip magnet badge just in case). It's still possible with cherries, just not recommended, I BARELY got all pons even after playing almost perfectly (Thank you Ink for the ice trick but also peck you for letting the timer get shortened because of finding this )
I really liked the aesthetic in it with all the custom textures and nice visuals, the nonagon of course being the main focus of course. The platforming was fun and challanging as well, only very minor jank sometimes, but nothing to rant about. ... And no, I won't tell you how many times I fell because of Dweller Mask errors- . Oh, but most importantly, thank you for showing me a now new favourite music album of mine, I've been stuck in the Nonagon Infinity loop ever since :D
hELP-
Keep up the good work~
*Proceeds to evil death roll out