KeeperRL

KeeperRL

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Type: Mod
Tags: Alpha31
File Size
Posted
Updated
379.983 KB
11 May, 2020 @ 6:58pm
30 Oct, 2020 @ 4:09pm
46 Change Notes ( view )

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Greenkins

In 1 collection by deliveryservice
KeeperRL's Delivery Package (Vanilla Friendly)
3 items
Description
DeliveryService's Greenkins.

Play as militaristic Hobgoblin tribe.

This Mod adds:
1. playable keeper: Hobgoblin Warlord
2. Several new units: Hobgoblin Warlord tribe
3. New Mechanic and furnitures: Hobgoblin Warlord tribe
4. playable adventurer: (Legendary Unit) Guardian of Fanta Cruz

A. Hobgoblin warlord tribe
1. Minions are divided into 7 categories:
- Leader (Hobgoblin Warlord), Melee-Tank-Utility unit, with two new school to train, tactician, and warlord.
- Utility (Hobgoblin Workers, Hobgoblin Artificers), they're good with building and crafting.
- Melee Attack Focus (Pugilists, Berserkers, Juggernauts), all with multi weapon skill.
- Melee Defense Focus (Duelists, Warriors, Guards), all resistant to ranged attack.
- Ranged Focus (Hobgoblin Redrobes), they're good for scouting.
- Immigrants (Orcs, Ogres, Harpies) you need to find their settlement, once accepted as citizen they will be buffed.
- Undead (Zombies, Skeletons, Mummies, and Vampires) they're available after researching Necromancy, they will be buffed and will gain new talents upon joining the tribe.
2. All units have two sexes: male and females, you need both to get new units.
3. Hobgoblins have several traits:
- resistant to poison, and plague,
- 3 intrinsics attacks: Poison bite, punch, and kick.
- Variants: some of them are stronger, have higher defense but slowed, train faster, and train slower.
- There are three swimmer units: Hobgoblin warlords, Workers, and Redrobes
- Crafting enchantment scroll, the artificer are super craftsman, they are able to use basic magic, heal units and also enchant weapon and armors (drawback is that they need to be micro managed).
- Ability to grow trees.
- Ability to create sustainable resources after researching Paper Money.

B. (Legendary Unit) Guardian of Fanta Cruz
- Able to summon powerful ifrit djinn to do their bidding.
- Keeper mode recruitable: find a grave with green jewel, you need to defeat them first before able to recruit them.

This mod is modular stand alone, and won't crash with other mods.

20/5/2020 Update
- added necromancy to recycle bones in graveyards and vanilla automatons for the tribe.

21/5/2020 Update
- added Guardian of The Fanta Cruz.





This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Popular Discussions View All (1)
0
28 Aug, 2022 @ 4:09pm
Djinn
SilverSkies
11 Comments
Javik 26 Sep, 2021 @ 3:42am 
update please :) hope youre still active
deliveryservice  [author] 30 Oct, 2020 @ 2:30pm 
Its updated for A31.
deliveryservice  [author] 24 Oct, 2020 @ 12:37pm 
Yes I will update it thanks for the reminder
Krankus Wrexus 18 Oct, 2020 @ 7:51pm 
Could you please update this great mod
deliveryservice  [author] 8 Jun, 2020 @ 5:51am 
Thank you for showing your support in this work all!
deliveryservice  [author] 29 May, 2020 @ 5:59pm 
If your research Tab not showing make sure you're not in a Control Unit Mode
deliveryservice  [author] 29 May, 2020 @ 2:43am 
Mc_Dyno 27 May @ 10:51pm
Hey, Idk if this is a bug or smth, but like the Hobgoblins are having problems in the bedroom and none of them are getting pregnant. Is there something I have to do? Also the research tab is not popping up."


Sorry about that I was tweaking the worker to avoid fighting, by removing Fighter trait, however it causes the male to be undesireable for mating. I fixed it now.

Now the warlord keeper also have the ability aswell despite having a Leader trait.

As for Research not showing, can you send me the screen image? I can't reproduce that bug. I have never have this either.
Mc_Dyno 27 May, 2020 @ 8:51am 
Hey, Idk if this is a bug or smth, but like the Hobgoblins are having problems in the bedroom and none of them are getting pregnant. Is there something I have to do? Also the research tab is not popping up.
deliveryservice  [author] 19 May, 2020 @ 12:12pm 
The warlords are precious but themselves are also strong one man army, that they're able to defeat all the pre endless wave threat by themselves if played correctly. About the unit that can lead the rank and file at the frontline, I recommend using the guards, they're very good at tanking with fully trained it is comparable to the warlord, albeit it has low damage output, later on in the endless wave run you will get more powerful units to recruit using prisoner system too
deliveryservice  [author] 19 May, 2020 @ 12:12pm 
TheRolePlayer 15 May @ 11:04pm -
"...I do have one suggestion, some kind of officer hobgoblin would be great. Such a militaristic race aught to have a way to lead the rank and file at the front line, without risking the valuable Warlord."

Hello, I'm glad you find the mod enjoyable.

I do consider adding more unit to the recruitables, have had an idea like commanding specialist and rally specialist units like banner bearer, and tactician, but I am not sure how to make this unit less redundant, with the already OP warlord and units, perhaps if you can give me a solution to this I can make it into the mod, several version before these units were a lot weaker so it was possible to add it in but now it's very strong that I feel like I need to nerf these a bit I am sorry to say. Yet I am thinking since It was made as an easy alternative to the vanilla's keeper options it should be okay as it is.