Dungeons of Dredmor

Dungeons of Dredmor

87 ratings
[Skill] Blood Knight (v1.2.2)
   
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4 Apr, 2012 @ 12:48pm
26 Jul, 2012 @ 8:58pm
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[Skill] Blood Knight (v1.2.2)

Description
V1.2.2 Changelog:

-Removed dependence on icons referred to in RoTDG. The mod should now work with vanilla DoD. Please report issues.

***

Blood Knight is a warrior skill that revolves around hurting yourself to deal damage to enemies and using health as a resource in much the same way as mages do with mana (in other words, a cast-from-hp mechanic). A vampiric ability is added midway into the tree, and many skills take from either your maximum or current health as costs for activation.

Do NOT run with RR megapack. Conflicts will occur; the version packed with RR Megapack is identical to this.

For more information, see:

http://community.gaslampgames.com/threads/skill-blood-knight.2352/
14 Comments
Storm Frog 19 Feb, 2016 @ 1:57pm 
Bug: Blood Price Effect sets HP regen to -99, using Drinker of the Dead from Vampirism with -99 HP regen soft locks the game.
Swifty Magee 28 Sep, 2013 @ 2:42am 
@Heartbreak Troll
RR Megapack stands for Roguish Renovation, which you can find here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=179892421
BattleMongoose 8 Aug, 2012 @ 10:16am 
what is the RR megapack?
Doesn't Learn From Mistakes  [author] 26 Jul, 2012 @ 8:59pm 
Depedence removed. Mod should now work with vanilla DoD.
Doesn't Learn From Mistakes  [author] 24 Jul, 2012 @ 10:16am 
Then you don't have RoTDG, and this will probably be tweaked in the next release.
Garaylo 17 Jul, 2012 @ 3:37pm 
Great
Feary 13 Jul, 2012 @ 3:46pm 
love it
Akuma 12 Jul, 2012 @ 9:30am 
good skill
Pan V 12 Jul, 2012 @ 8:46am 
Nice
Kaidelong 7 Jun, 2012 @ 5:24pm 
Like the look of the nerf. I'll give this mod another try!