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Scripted Dice Roller v.3
   
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Game Category: Role-playing Games
Assets: Scripting
File Size
Posted
Updated
30.313 KB
27 Apr, 2020 @ 11:59pm
30 Apr, 2020 @ 11:15am
2 Change Notes ( view )

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Scripted Dice Roller v.3

Description
Based on modification of the dice roller by
pigneedle
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1180643295&searchtext=scripted+roller

Which is based upon the original roller by
MrStump
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=761709015&searchtext=dice+roller

Here are the key features of this roller:

1) Pick your dice
Click on the dice selection buttons at the top to select which dice you want to roll, and how many.
Left click to add dice, right click to remove dice.

2) Add your modifiers
Click on the Mod buttons to the right.
Right click to increase, right click to decrease.

3) Roll!
Click Roll to perform a roll of the selected dice with the selected modifier.

4) Remember
If you want to save a roll, input the name of the preset into the Name field in the bottom right,
and then click on an empty memory slot.
Pressing a non-empty memory button will perform the roll again.

5) Forget
If you need an empty slot, click on Memory CLEAR button, then on an occupied slot.

6) Modify
When a memory slot is clicked, the dice saved into the slot are displayed on the counters above.
If you want to alter the contents of the slot, simply change the counters after clicking the memory slot,
then clear the saved slot (see 5 - Forget) and click on the now-empty slot.


PLANNED FEATURES
(In order of priority descending)

- Make it roll actual dice instead of calculating (d4-d20)

- Add a field to input the display name of the roll (USERNAME rolled *name of roll*)

- Extract all strings to the top of the script for easy localization

- Fix some old localization lines not helping much with the changes i've previously made

- Add popup information bubbles with help info

- Add a switch for virtual / physical roll

- Add a switch for result calculation (output lowest, output highest, output sum)

- Make it roll actual dice instead of virtual dice (d100)

- Add switches that toggle loading specific things with rolls (load modifiers, load dice, load gm/all, load virtual/physical roll, etc)
10 Comments
Ioga 28 Nov, 2020 @ 3:10pm 

Hello. Very good program but would it be possible that the modifiers to the rolls apart from the positive ones could also be put the negative ones?
The only modifiers I can put are 0 and positives but I can't put negatives.
Thank you
P.S. Sorry if my English reads weird but I'm using a text translator

ImaTarget 7 May, 2020 @ 1:58am 
We used it extensively in our session yesterday and it sped up gameplay immensly. Keep up the great work!
ImaTarget 5 May, 2020 @ 7:30am 
Thank you so much for your responsiveness! THis is a great help indeed.
VitMercury  [author] 5 May, 2020 @ 3:09am 
@ImaTarget - Yeah, that shouldnt be too difficult.
Making it a toggle is more difficult that just making it happen, however.

I will add it to the planned features list
ImaTarget 4 May, 2020 @ 2:13am 
Me again with another request! Wuld it be possible to print the name of the roll into chat ? Now it says "Roll by USERNAME", it would be amazing if there was a toggle a saved rolls name say, "Dex Roll by USERNAME"" or "Timer roll by USERNAME" could appear alongside it. Thank you for your consideration! It is a very useful tool!
ImaTarget 30 Apr, 2020 @ 2:35pm 
Fantastic, thank you! I will give it a try as soon as I am able.
VitMercury  [author] 30 Apr, 2020 @ 11:53am 
I just pushed the update - feel free to update your table with this new version!
ImaTarget 30 Apr, 2020 @ 11:22am 
It would allow to set up roll templates for RPG players skills and attributes so they don't have to roll manually and can use this instead of the character sheet. Or it would allow to figure out how to get this great functionality on a character sheet at least ;-)
VitMercury  [author] 30 Apr, 2020 @ 10:58am 
@ImaTarget It is easily doable. I was going to leave it out because i dont need it myself, but if it is a generally accepted useful feature, then i will add it today.
ImaTarget 30 Apr, 2020 @ 8:14am 
I dig this. If the saved dice roll would remember the mods selected as well that would be absolutley perfect to set up automated rolling for character stats and the like.