Tabletop Simulator

Tabletop Simulator

27 ratings
Yahtzee Fully Scripted
   
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Game Category: Board Games
Number of Players: 1, 2, 3, 4
Assets: Scripting
Tags: 4+
File Size
Posted
Updated
59.421 KB
23 Apr, 2020 @ 5:54pm
30 Apr, 2020 @ 8:03am
23 Change Notes ( view )

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Yahtzee Fully Scripted

Description
The game will pick a player to go first and will manage turns and scoring.

To play:

- Wait for your turn
- Click the roll button to roll
- Pick the dice you want to keep, then roll again up to 3 times
- Click a Green or Red button on your scorecard to end your turn and lock your score

Please rate if it works well! If not, please report the bugs on github at https://github.com/KorvinSzanto/tabletop-yahtzee
15 Comments
Luke Vale 27 Feb @ 6:39pm 
Would it be possible to get this with JUST the dice rolling script and without the automatic score cards?
MasterofCoDN1 24 Oct, 2020 @ 3:25pm 
Very well coded good job. :)
TheSaltyproblem 24 Oct, 2020 @ 3:24pm 
verry good script played it at 12:30 am with some mates excelent gameplay experience
Allaur 11 May, 2020 @ 4:23am 
Why do the dice roll so many times? Is there a way to have them stop after the first roll?
Korvin  [author] 2 May, 2020 @ 7:46am 
@Xabdrol I'm happy to take suggestions, I would like to use custom assets though.
Xabdrol 1 May, 2020 @ 5:51pm 
I'm not a fan of the new design to be honest.
NakedJerk 26 Apr, 2020 @ 1:38pm 
@Korvin

No problem at all :) Awesome to see the effort you have put into this so far and looking forward to any new additions/options that gives any player the full experience for how limited Yahtzee can be sometimes.
Korvin  [author] 26 Apr, 2020 @ 11:18am 
@NakedJerk

Thanks for the kind words and the extra info on Joker rules!
The version of joker rules that I implemented is "Free choice Joker rule" as described on the Wikipedia and not the "Forced Joker rule" which is what you describe. I'm working on getting some options added to the table, this is a great candidate for that.

Thanks again for testing!
NakedJerk 26 Apr, 2020 @ 7:55am 
1. If you do not have the number that associates with your second Yahtzee filled out in the top section, you have to fill in that section. So for example you roll 5's for your second Yahtzee and do not have your 5's filled in above it would force you to fill that section in.

2. If you do have that section filled in, then you can use these to fill in either the 3 of a kind, 4 of a kind, full house, small straight or large straight on top of the 100 bonus.

3. If you do not have these open, then you have to take a 0 in any open top section but you would still get the 100 bonus.

4. If you get a Yahtzee and already put a 0 in the Yahtzee slot. You get no bonus and acts like any other normal roll.

Any questions on this or any other testing you want from me. Let me know, I am enjoying this mod and glad to see the hard work you have put into it :)
NakedJerk 26 Apr, 2020 @ 7:54am 
So it looks like you were able to get the game to end after 13 rolls no matter what happens which is great. But it looks like the joker mode is still not working. I tried many games and when getting multiple Yahtzee's is still only gives me the option to either add 100 points to another Yahtzee or fill in a spot that that numbers work for.

For the joker mode it should play out like this. If you get a second Yahtzee and you already have a Yahtzee score it would automatically add the extra 100 points to the Yahtzee slot and then you have the option to do the following items I have in my second post.