Total War: WARHAMMER II

Total War: WARHAMMER II

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Description
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Items (34)
(SFO) Weapon Teams on Walls (Updated for KR)
Created by Scicotheron
Fix for weapon teams not shooting properly for skaven walls provided by Pierce, check out his better sieges mod which does more to help improve warhammer sieges: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2353617634 Don't like having your Warpl...
2x skill points (The Silence & The Fury Update)
Created by Death_Toad
This mod adjusts how many skill points both Lords and Heroes gain per rank. What does it do? Added skill dump skill named Excess Training, which is located in the upper right corner, that is used for surplus skill points. This skill gives +1 Winds of Magic...
Alternative Lighting
Created by Edorn
This mod brings TWW 2 lighting closer to TWW 1- darker and less colorful. It should be compatible with any mod, except other weather mods obviously. What it does, specifically: - I balanced the environment color palette to use less red and eliminate the or...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to zoom...
Diplomatic Options - Vassal, Liberate & Confederate
Created by Dresden
This mod allows all factions to confederate, liberate and vassal other factions. Confederate - All factions can now confederate with other factions of their type (i.e. Vampires with vampires). This does not allow factions to confederate with other culture ...
Drink It II
Created by Wallets
Sick of clicking the eight active buffs each of your characters gets from items? This mod makes the active abilities from non-unique items and skills into passive abilities, so that your heroes can decide for themselves when to drink their potions. Changes...
Force Confederation
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Tired of messing with the diplomacy system until the AI finally agrees to confederate? So why not beat them up and force them into submission? Spare yourself ...
Force Confederation - Tomb Kings & Vampire Coast
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod requires the Force Confederation mod to work properly! Limitations: Settra can confederate any Tomb Kings faction aside from The Followers of Nagash ...
Free The Morathi
Created by Astadriel
!!Warning!! Install only if partial nudity is not offensive to you (breasts). !!Warning!! Changes the skins for: - Morathi - Death Hag - Witch Elves - Harpies - Sorceresses - Supreme Sorceresses Credit to Reaper415 for sharing his mods to the Death Hag and...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
GCCM: Beta
Created by Frodo45127
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is the beta branch of GCCM, or "Grand Campaign Custom Maps". Basically, here is where all the stuff will land before adding it to the main v...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
Improved Border Colors
Created by kelstr
*Updated for ALL Campaigns for TWW2 Same as TWW1 :) Enjoy, Kelstr...
Large Units Can Attack Walls [Updated for The Silence & The Fury]
Created by Keyser
This mod gives a few units the wallbreaker attribute from the Warp-Grinders which makes them able to attack walls. The units that receive this attribute are: Kholek Dragon Ogre Shaggoths Durthu Ancient Treeman All Giants Necrosphinx The Sphinx of Usekph (N...
More Winds Of Magic
Created by Unnamed_Shadow
While magic itself is much better in Part 2, CA hasn't addressed the fact that you get incredible mediocre amount of winds of magic. As well as the recharge rate is incredibly sub-par to allow for some actual spell spam. Add the fact that spell cooldowns a...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...
Rebanner II
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners (including gifts and marks of Chaos as well as Dwarf runes) have been ...
Regional Visibility (Allow the player to have visibility over his own regions)
Created by Anyndel
-THIS MOD IS DISCONTINUED- It might still function but you are better off not trying it. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them or make their own versions, anyone is allowed...
Skip Intro Logos
Created by DaTroll
Last Update: 2021.07.14 Launches the game straight to the main menu. Skips the intro logos (SEGA, Creative Assembly) and the opening cinematic. Feel free to contact me if you have any questions or want to report bugs....
Tier 4 Minor Settlements 2
Created by Mazz
**** Updated for Silence + Fury **** Added a walled submod here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1280638626 This mod is made based on the vanilla building values. If you are playing with an overhaul, like Grimhammer, or a faction expa...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Varied Monsters Compilation
Created by Decomposed
DESCRIPTION This is a compilation mod that adds colour variations to the following monsters and beasts in the game: DARK ELVES 3 variations to Kharibdyss 6 variations to War Hydras --> Varied Hydras HIGH ELVES 2 variations to Flamespyre Phoenix 2 variation...
[HN] Clear Skies
Created by [HN]
Greatly reduce the amount of fog present on the campaign map https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/4kbi4Ov.png Ever wished you could actually see what's going on the map? This mod ...
(SFO Grimhammer Standalone Submod) Merwyrms and More
Created by HashutChampion
This is a Merwyrms and More Standalone Submod for SFO Grimhammer Standalone means it doesn't need original Mod , soo you don't need the original to enabled Credit and Attribution Creative Assembly created the Amanar model and textures. Further modelling, t...
Celestial Hurricanum Effects (Requires Main Mod)
Created by ChaosRobie
Main mod here! This mod has all the effects for the Celestial Hurricanum, including the lightning ball and the projectile effects. It's kept separate because they are in a movie (yes movie) type .pack file. This is a work around for vfx files not being loa...
(SFO Grimhammer) Celestial Hurricanum
Created by HashutChampion
This is a Standalone Submod for SFO and ChaosRobie's Celestial Hurricanum Credit and Attribution All modelling and texturing is Belongs to ChaosRobie, excluding the stuff done by CA. and thanks GW to make this stuff like this Possible ...
Dwarf Juggernaut - SFO
Created by Maal
A patch to adjust ChaosRobie's Dwarf Juggernaut for SFO. It is like a tankier Steam Tank but without a second turret or firing types. Especially frightening when used as a mount by the Master Engineer hero, who buff the juggernaut's ranged attack. Feel fre...
Steam Tank Mounts - SFO
Created by Maal
A patch to adjust ChaosRobie's Steam Tank Mounts for SFO. This is the first time I tweak an unit mod, so I do not know what I am doing but it work. Changed the values and gave it the attributes/abilities SFO's tanks use. Feel free to give feedback. For exa...
Steam Tank Mounts
Created by ChaosRobie
"Drive me closer I want to hit them with my sword" This mod adds in Steam Tanks as mounts. Description Boris Todbringer and any General of the Empire can get a steam tank as a mount at level 20. Steam tank mounts have both their steam turret and passenger ...
Empire Master Engineer for SFO II/Grimhammer
Created by zombieflanders
The engineers pride themselves on their scientific minds. But scratch under the skin, and you’ll find them as passionate and irrational as the rest of us. They may claim to find pleasure in the mechanical workings of their machines, but put a pistol in the...
Empire Master Engineer - Mechanical Steed Effects
Created by zombieflanders
This is a submod for the Empire Mechanical Engineer mod that adds a lightning effect around the hooves of the Mechanical Steed mount (model by ChaosRobie, model modder extraordinaire). It's a separate mod due to the fact that it's a "movie" type pack file,...
Unique Steam Tanks for SFO II [DISCONTINUED]
Created by zombieflanders
NOTE: THIS MOD HAS BEEN DISCONTINUED, CHAOSROBIE HAS TAKEN OVER THE MOD AND HAS RELEASE UNIQUE STEAM TANKS III. ALL PRESENT AND FUTURE COMPATIBILITY FOR SFO (IF IT EXISTS) IS FOR THAT MOD. Steam Tanks. Those glorious machines belching smoke and ramming thr...
3x skill points - Max Rank 60 (The Silence & The Fury Update)
Created by Death_Toad
This mod adjusts how many skill points both Lords and Heroes gain per rank and increases rank to 60. What does it do? Added skill dump skill named Excess Training, which is located in the upper right corner, that is used for surplus skill points. This skil...