Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Can units be created with powers pre-set for them, for players to load in as those individuals (I think the answer is yes, but I want to be sure)?
Can the parameters of these abilities be edited? Specific example, can the radius or duration of Veil of Time be changed so that it is only, say 200m radius around the psyker, or only lasts 1 minute before the markers are removed?
Thank you very much, and that looks like such a great mod!
Would it be possible for me to get your blessing to take what you have, reupload it with changes and updates to what you have?
I'll credit you for everything as well as link the original if people don't like the changes/updates.