One Step From Eden

One Step From Eden

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MoreLuaPower
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18 Apr, 2020 @ 6:33pm
2 Oct, 2024 @ 9:08am
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MoreLuaPower

Description
/*
* More Lua Power, started by Golden Epsilon
* Tons of stuff added by Sunreal, Shenanigans, Lea, DecoyDoge, Cwolfcommander, and Hanaお茶
* PetBuff for MoreLuaPower by stephanreiken
* Workshop URL: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2066319533
* GitHub Page: https://github.com/GoldenEpsilon/MoreLuaPower
*
* Please do not include the DLL in your mods directly:
* Ask people to download the workshop version instead.
*
* That said, if there's something you want to modify from the code to make your own harmony mod, feel free!
* I am also open to help; If you have something you want to add in here, just let me know/add it in yourself! You will be credited.
*/

Hello! This is MoreLuaPower, which is meant to be a library mod to help the community create cooler mods.

The relevant API information is in the download directory.

This is meant to be for mod makers that use lua primarily, and the functions are built with the expectation that the user does not want to mess with harmony. Because of this all of the functions and variables are easily accessible from anywhere in your lua files.

That's all I have to say for now, if you want to learn more, download this and read the readme!
Popular Discussions View All (1)
5
18 Sep, 2022 @ 5:27pm
Bug Report: Exception on Install
Towerdepths
33 Comments
Golden Epsilon  [author] 9 Jan, 2024 @ 9:30am 
Currently the error does nothing negative. At some point I'll probably look into fixing it, but as far as I remember and am aware it's left over from a feature that was attempted and then partially removed. No need for worrying, the library will still work as intended!
modeheightpresence 9 Jan, 2024 @ 2:23am 
Hello, a big thanks for creating this utility. I also have the error "Could not find handler CustomBosses.DataHandler:BossHandler for files: Bosses.xml" as the poster below, but I don't know to what extent it'll affect the game.
Edrobot 8 May, 2023 @ 7:08am 
Update: Yup, it works on steam deck. Huzzah!
Edrobot 8 May, 2023 @ 6:56am 
I can confirm that it's now working. I still took a few minutes to load and I had to load the mods in a specific order, but it didn't crash on my PC anymore. Here's hoping it works on steam deck too.
Golden Epsilon  [author] 7 May, 2023 @ 5:37pm 
I just figured out the issue - there was an issue that made mods take longer to load with MPL that I fixed and THOUGHT I uploaded, but somehow I didn't. I'm uploading the fixed version now, sorry for the issues!
Edrobot 6 May, 2023 @ 8:30pm 
I tried waiting over a half-hour for the Mega Man mod to load, so I dunno if I'm doing something wrong.
Golden Epsilon  [author] 6 May, 2023 @ 7:07pm 
I don't believe there are any currently known infinite loops on mod load, so it's just taking a really really really long time to load. The loading is definitely unoptimized, either for OSFE or MoreLuaPower (admittedly I'm not sure which side the issues stem from), but in general the solution is just to wait longer.
Edrobot 6 May, 2023 @ 3:43pm 
I'm... not actually sure.
I guess a better question is, how do I tell the difference between an actual crash and just taking a really really long time to load?
Golden Epsilon  [author] 6 May, 2023 @ 1:43pm 
That error doesn't stop the mod from loading - are you saying you just noticed that error or that you can't play using it?
Edrobot 5 May, 2023 @ 7:55pm 
Happened to me too, on both PC and Steam Deck. Though my error message was about custom boss XMLs not being found or something.