Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Kriger KS43 Mackerel Seaplane
   
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2.479 MB
14 Apr, 2020 @ 2:45pm
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Kriger KS43 Mackerel Seaplane

Description
Introduction:

The Kriger KS43 Mackerel has always been a favorite for explorers and adventure seekers. It is an affordable amphibious aircraft that is ideal for island jumping.

Information:

  • Wingspan: 26meters
  • Length: 22meters
  • Cruising Speed: 90knots
  • Range: 600km @ 90knots
  • Crew: 2 (Pilot, Co-Pilot)
  • Passenger: 12 sitting
  • Medical Bed
  • Air-Cooled Twin Medium Engines
  • VHF Radio
  • Water Takeoff Mode
  • APU Generator
  • Full Glass Cockpit
  • Altitude Hold
  • External Power Connection and Emergency Battery

Take-off (on land)

  • Master Avionics
  • Magnetos
  • Control Surfaces
  • Nav Lights
  • Throttle at 12%
  • Start Engine 1 & 2
  • Collective to Max
  • Release Brakes
  • Increase throttle a bit to get moving (about 20%)
  • Line-up for takeoff
  • Collective closest to 0
  • Lock Steering
  • Full Throttle
  • Elevators Up
  • Collective to Max
  • Rotate, takeoff, raise landing gear
  • Enable Gyro for a more stable flight

Take-off (on water)

  • Master Avionics
  • Magnetos
  • Control Surfaces
  • Nav Lights
  • Throttle at 12%
  • Start Engine 1 & 2
  • Water Takeoff Mode
  • Full Throttle
  • Elevators Up
  • Collective to Max
  • Rotate, takeoff
  • Disable Water Takeoff Mode
  • Enable Gyro for a more stable flight

Landing (on land)

  • Line up
  • Throttle to 50%
  • Descent
  • Lower landing gear
  • Lock steering
  • Throttle to 40%
  • Descent, keep nose up
  • Throttle 30%
  • When close enough to ground, bring Throttle to about 12 - 20%
  • Touch down
  • Throttle to 9%
  • Apply brakes
  • Collective at 0.10

Landing (on water)

  • Line up
  • Throttle to 50%
  • Descent
  • Throttle to 40%
  • Descent, keep nose up
  • Throttle 30%
  • When close enough to ground, bring Throttle to about 12 - 20%
  • Splash down
  • Throttle to 9%
  • Collective at 0.10

Backstory:

Given the fact that the world of Stormworks is pretty much endless Ocean with islands, I would assume Flying Boats aircrafts would make a useful return in the world of Stormworks. I have a fondness for flying boats and amphibious aircrafts and have decided to get to creating aviation vehicles in the game. Don't worry; I'm not finished with ships, I'm just adding planes to Kriger's lineup.

The Kriger KS43 is based off of the Sikorsky S-43.


Questions?

Ask away in the comments however if you haven't read the description I might ignore you

Credits:

Fuselage based off of Cer Celer's Catalina. Thank you for your permission :)
Get the Catalina here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2021172227

Nav Display, PFD and MFD from jbaker96's Workshop:
https://gtm.steamproxy.vip/profiles/76561198092521892/myworkshopfiles/?appid=573090

Other glass cockpit controllers from PenguinO's Workshop:
https://gtm.steamproxy.vip/profiles/76561198949350145/myworkshopfiles/?appid=573090

Twin Radial model: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1861391034

Weather system by MrNJersey: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1989931376
12 Comments
Pierre-Luc  [author] 18 Feb, 2024 @ 6:12pm 
That's a very old creation of mine. I'd probably need to revisit it and update it
Dutch Mapper 18 Feb, 2024 @ 12:51pm 
How do i deploy? When i spawn on land it has the gear up and wont get on its wheels. so it explodes when you start moving
Water it says no space
Pierre-Luc  [author] 22 Mar, 2022 @ 7:14am 
Fuselage started from a Cat but it's inspired by a Sikorsky S-43 as I wrote in the Description
Echo the protogen 22 Mar, 2022 @ 6:27am 
looks like a PBY-5 catalina
Pierre-Luc  [author] 16 Apr, 2020 @ 3:29pm 
@KirbyKirbyKirby17 I added a line for precision: when moving for takeoff with collective to max, increase throttle a bit (about 20%) to move and keep the engines alive.

When ready for takeoff, brake, collective almost back to zero (0.20 - 0.30) steering lock, increase throttle to max, release brake, collective to max and pitch up.

Once in the air, raise landing gear, enable gyro to keep stable. When you reach your desired altitude, throttle back a bit and enjoy.
kirb 16 Apr, 2020 @ 2:14pm 
Also, putting the engines to full throttle causes the plane to get flung backwards at incredible speed.
kirb 16 Apr, 2020 @ 2:08pm 
I followed all the ground takeoff instructions:Master Avionics, Magnetos, Control Surfaces, Nav Lights, Throttle at 12%, Start Engine 1 & 2, Collective to Max ,Release Brakes and Line-up for takeoff. But, while I'm moving to the runway, the engines keep dying and turning off and the only way to keep them moving the plane is to hold the starter for the entire duration of the taxiing, which results in the plane spinning out of control.
Inept 16 Apr, 2020 @ 7:43am 
@Gemini2004 I work a bit with Kriger and i have played with the idea but no plans from me yet
Pierre-Luc  [author] 15 Apr, 2020 @ 10:39pm 
@Gemini 2004; thank you :) I have a few small boats in mind I'd like to build but for some reason every time I try I don't like them as much as the other creations and so I just never finish them. It's in the plans to be able to ever finish and publish at least one small boat.
Mercury Fox 15 Apr, 2020 @ 7:19pm 
all of these Krieger vehicles have so much awsome interior. i wonder if Krieger will get some smaller creations like some idk. barge tugs or a few rhibs for the larger boyos