Counter-Strike 2

Counter-Strike 2

이 아이템은 Counter-Strike 2 게임과 함께 사용할 수 없습니다. Counter-Strike 2 게임에서 사용할 수 없는 이유는 안내 페이지를 참고하세요.
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df_farquaad
   
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태그: Map
태그: Hostage
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12.180 MB
2020년 4월 11일 오후 5시 49분
2020년 5월 26일 오전 5시 43분
업데이트 노트 21개 (보기)

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df_farquaad

ics_de님의 1 모음집
ics de's maps
아이템 8개
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A map made for the Defenestration gamemode (by 3kliksphilip).
The map is built around a deep pit where the CTs spawn, which also is the hostage rescue zone. The hostages are kept inside two prison cells, close to the central pit. In order to prevent the CTs from taking the hostages back directly to the pit, a gate is closed and they have to go up to the upper floor, where they'll meet the Ts. The CTs have three options to rescue the hostages:
-They can jump directly.
-They can try flanking the Ts.
-They can descend safely through a ramp, which is easily wallbangable.

The Ts, which were having a nice meal before they got disturbed by the CTs, have various options to take them down:
-They can rush the main corridor.
-They can push through the crypt to prevent the CTs from taking the hostages so easily
-They can use a gate that opens once the hostages are taken.
-They can camp from a balcony at the other side of the pit.

The map is set in a huge castle. This is also the origin of the name, which refer's to Lord Farquaad's castle from Shrek.

I've worked a lot on the navmesh, and bots navigate the map fairly well.

Music I listened to while making the map: The Beatles, The Ink Spots, Real Estate and Frank Sinatra.

Feedback is appreciated!

DISCLAIMER: Most screenshots haven't been updated, so you will see some minor differences between the pictures and the map.
인기 토론 모두 보기(1)
1
2020년 4월 19일 오후 1시 46분
df_farquaad or df_arquaad?
ics_de
댓글 13
Master of All I Survey 2023년 8월 18일 오전 6시 18분 
Even after all these years, defenestration legacy lives on...
NameLess 2023년 8월 15일 오전 11시 07분 
this map is very viable strategically
x/x/x 2020년 5월 25일 오후 3시 42분 
great map , keep working this way!
ics_de  [작성자] 2020년 5월 24일 오전 4시 40분 
Haha, sure thing, legomanas! I'll try to see if it's viable :)
legomanas 2020년 5월 24일 오전 3시 25분 
i hope you liekd my T balcony suggeston yesterday :)
ics_de  [작성자] 2020년 5월 17일 오전 5시 07분 
Hi Philip! Thanks for adding the map. Hope to see you in the server :KSmiley:
3kliksphilip 2020년 5월 17일 오전 4시 45분 
Hi! I'm featuring this map in the collection
ics_de  [작성자] 2020년 5월 9일 오후 1시 00분 
Hi Tynnyri, thanks for the help, but I've already fixed the issue :)
Tynnyri 2020년 5월 9일 오전 9시 02분 
Failed to load $include VMT file (materials/DE_PIRANESI/MARBLEFLOOR10.vmt)
Error: Material "maps/df_farquaad/de_piranesi/marblefloor10_-1690_-712_-176" uses unknown shader "patch"
Failed to load $include VMT file (materials/DE_PIRANESI/MARBLEFLOOR10.vmt)
Error: Material "maps/df_farquaad/de_piranesi/marblefloor10_-1690_-1168_-176" uses unknown shader "patch"
Failed to load $include VMT file (materials/DE_PIRANESI/MARBLEFLOOR10.vmt)
Error: Material "maps/df_farquaad/de_piranesi/marblefloor10_-1440_-1144_-176" uses unknown shader "patch"
***need to set $abovewater for material maps/df_farquaad/dev/dev_water2_cheap_-64_-208_-1208
Missing map material: cs_italy/ivy02
Missing map material: cs_italy/ivy03

If you still have error problems, check these materials and change them
stboncho 2020년 5월 4일 오후 6시 06분 
this is probably going to be included in the next collection 3kliks does, good job