RimWorld

RimWorld

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Mechanoid Recycling (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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848.285 KB
9 Apr, 2020 @ 11:45am
14 Jun @ 7:14am
9 Change Notes ( view )

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Mechanoid Recycling (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
957 items
Description

Update of Porohkun, Gerusz mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=843280654

- Replaced original dissasemble-code with patching, replacing the Steel for MechanoidElectronicPart and Plasteel for MechanoidHullPart. This should make it more compatible with other machanoid-mods.
- Added bulk smelting recipes



[discord.gg]
[github.com]



You dont know what to do with dead mechanoids? Recycle them! Detach bionic arms and legs or full disassemle on electric and hull parts.

You can disassemble mechanoids into its component parts and create of them bionic prostheses.
Mod deprecated - use continuation from Mlie
Not comporatible with other mechanoid modes and EPOE

Features:
[done] Unconnect bionic arms, legs and eyes from immobilized mechanoids
[done] Disassemble mechanoid corpses into its parts
[done] Melting mechanoid parts into metals
[done] Craft bionic prostheses from mechanoid parts (need 'mechanoid bionics' research)
[wip] Mechanoid weapons will be drops and can be sold or recycle into metals and something like plasma crystal fragments
[wip] Plasma crystal fragments will be combined into full crystal for using it into turrets and maybe hand weapons
[planned] Unconnecting prostheses from human and mechanoid corpses
[planned] Installing human brain into reconstructed mechanoid (as soon as I learn how to do it)
[idea] Using artifical mechanoid brain for build improved multi-analyzer

==================================
Update on 1/18/2017 12:56:26 AM.

- Melt mechanoid parts into metals
- 'Mechanoid bionics' research for craft bionics



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: mechanoid parts
27 Comments
rotted nightmare 30 Aug, 2023 @ 12:28am 
So nothing important, then
Mlie  [author] 30 Aug, 2023 @ 12:20am 
@rotted nightmare Its all in the mod description, usually better to read that than waitning for an answer from mod-authors 😉
rotted nightmare 30 Aug, 2023 @ 12:07am 
What does this mod do that has not been replaced yet?
Mlie  [author] 29 Aug, 2023 @ 10:13pm 
@rotted nightmare Not really, this mod adds a bunch other uses for the parts as well
rotted nightmare 29 Aug, 2023 @ 5:49pm 
Isn't this mod completely pointless since vanilla has implemented recycling? https://rimworld.fandom.com/wiki/Mechanoids
"Once killed, all Mechanoids leave a corpse which can be broken down at a machining table for metal and components."
Nobody 6 Sep, 2022 @ 2:08pm 
@Mlie awsome ty very much.
Mlie  [author] 25 Aug, 2022 @ 11:08am 
@Heroslayer Sure, should be added now
Nobody 21 Aug, 2022 @ 8:02pm 
Would it be possible to add a bill for bulk smelting mechanical hull & electronic parts?
Mlie  [author] 6 Jun, 2022 @ 10:01pm 
@Giuseppi Conte Dissassembling is done in the same way, it will just give added parts
Conte 6 Jun, 2022 @ 4:41pm 
Hi. In which bench should disassembling be available? I'm not getting it despite using this mod correctly in the past.