Space Engineers

Space Engineers

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Frostbite Wolves
   
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Type: Mod
Mod category: Planet, NPC
File Size
Posted
642.499 KB
8 Apr, 2020 @ 6:01pm
1 Change Note ( view )

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Frostbite Wolves

Description
This just adds wolves to Triton.

<AnimalSpawnInfo>
<Animals>
<Animal Type="Wolf"/>
</Animals>
<SpawnDelayMin>60000</SpawnDelayMin>
<SpawnDelayMax>3600000</SpawnDelayMax>
<SpawnDistMin>300</SpawnDistMin>
<SpawnDistMax>1200</SpawnDistMax>
<WaveCountMin>1</WaveCountMin>
<WaveCountMax>3</WaveCountMax>
</AnimalSpawnInfo>
<NightAnimalSpawnInfo>
<Animals>
<Animal Type="Wolf"/>
</Animals>
<SpawnDelayMin>30000</SpawnDelayMin>
<SpawnDelayMax>1800000</SpawnDelayMax>
<SpawnDistMin>150</SpawnDistMin>
<SpawnDistMax>600</SpawnDistMax>
<WaveCountMin>5</WaveCountMin>
<WaveCountMax>25</WaveCountMax>
</NightAnimalSpawnInfo>
2 Comments
Malignant  [author] 17 Apr, 2020 @ 4:24pm 
Just edit the PlanetGeneratorDefinition.sbc file and add the lines above to any planet. Look up the Alien Planet for the spiders.
Erikstory9 15 Apr, 2020 @ 1:04am 
please how can i add wildlife to other planets?
i mean, im triying to edit a map with some lore in mind, and i need a extremely foggy planet with lots of trees, and a shit ton of spiders. i managed to reach that lines of code you have there, and the triton files too, yet i still lack the knowledge to copy another planet of the game, or even some of the workshop, wich are perfect but lack the spiders