RimWorld

RimWorld

352 ratings
[CP] U.S. Military Kit
6
5
4
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.209 MB
8 Apr, 2020 @ 12:18am
20 Jul @ 7:40pm
7 Change Notes ( view )

Subscribe to download
[CP] U.S. Military Kit

In 2 collections by Chicken Plucker
Red Horse 1.2
25 items
Red Horse 1: Classics 1.5
24 items
Description
Time to spread muh' freedom.



Current Features:
- Combat uniform, Desert MARPAT and UCP version
- LWH, MICH and ACH Helmets
- Interceptor Body Armor with coyote tan and UCP version
- Military Backpacks coyote tan and urban grey version
- Freedom
- You get to be hated by the locals because your troops keep urinating in their property
- Your colonists will become paranoid around locals because you have no interpreter and the pirates are dressed like the outlanders
- Your colonists will find every excuse to not participate in P.T.
- Tobacco chew withdrawals
- VA will not give your colonists benefits after they leave the service with all their injuries from combat



Features planned:
- Cookable MREs return
- PT Belts, I assure you guys I have been losing sleep to make sure your precious PT Belts will be updated to 1.1
- More uniforms, thank the Department of Defence for having too much variants
- More freedom
- More previews

Weapons featured in this mod come from Rimmu-Nation: Weapons:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1608498683

NOTE:
The progress for this mod to be finished will be very slow. I have gotten a lot of requests for these to come out, so it's out. This is the result of rushed releases, but so long as it keeps some of you spreading freedom then that's alright.

Combat Extended?
It'll work with CE, yes.

Credits to:
Mehni - 1.1 backpacks.dll update
Taranchuk - C# update
Jecrell, Jdalt40, dninemfive and Spdskatr - For C# coding assistance and patches
133 Comments
Rat Alchemist 15 Aug @ 6:17pm 
No research tree?
Luscious 27 Jul @ 12:00am 
@Just It's because helmets aren't made for stopping bullets. They are made to protect the head from shrapnel.
Just 26 Jul @ 8:53pm 
Hi! It looks like helmets don't have "base value" for "Armor - sharp" (CE). Which makes them very bad armor.
Atomik Doctor 23 Jul @ 8:52pm 
Chicken Plucker you da bomb diggity! Thanks for making some amazing mods for us to enjoy - wishing you a wonderful week!
Chicken Plucker  [author] 22 Jul @ 12:26am 
Pardon me all, still busy. Just to answer if this mod is getting more content, the answer is yes. Not this particular mod, I’ll upload a new version with upscale textures someday, but I make no promises it’s soon. I have a ton of things happening irl, and rimworld is below that priority list.

Yes it has been many years, but a lot of things happen in that time sadly, someday guys.
Chicken Plucker  [author] 22 Jul @ 12:23am 
@Ghost - I didn’t hide it. Steam is still doing an automated review from my recent update, and their AI is taking ages.
Ghost 21 Jul @ 10:02pm 
Please unhide British military gear :)
DisGruntledPOG 15 Jul @ 12:35pm 
is this gonna be updated? I cant use it for some reason.
OMGbrianpitcher 7 Jun @ 12:46pm 
AMERICA, FUCK YEA! - Proceeds to send at least 10 divisions of tanks -
cody 6 Jun @ 1:09pm 
Is the mod ever gonna get mre’s and crayons again