Arma 3
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Dynamic Recon Ops - Chernarus 2020
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
2.210 MB
5 Apr, 2020 @ 10:14am
3 Oct, 2020 @ 4:41am
12 Change Notes ( view )

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Dynamic Recon Ops - Chernarus 2020

Description
THIS IS NOT AN OFFICIAL RELEASE


This edit is based on the latest DRO missions by mbrdmn (4 Oct, 2019) and it includes the new Combined Arms game mode.

See below for a list of the fixes and changes applied to this mission.


Dynamic Recon Ops is a randomised, replayable scenario that generates an enemy occupied AO with a selection of tasks to complete within. Select your AO location, the factions you want to use and any supports available or leave them all randomised and see what mission you are sent on.

Designed to be simple to use but with plenty of options to customise your mission setup, the objective behind DRO is to create a way to quickly get playing a new scenario in singleplayer or co-op. With as few changes to the base game as possible, DRO aims to showcase the unique and varied gameplay that Arma 3 has to offer for smaller scale infantry combat.

Additionally, DRO has been designed from the ground up to take advantage of faction mods. If you have any mods that create new factions they will be selectable as player or enemy sides within the mission. However, the scenario itself requires no mods apart from specific terrains if you want to use them.

Features

  • Playable in SP or COOP
  • Dynamic scripting means that no two missions are the same
  • Menu on startup to select a variety of options including time of day and insertion type
  • Revive system that takes visual cues from BIS revive but is fully AI compatible and works in both MP and SP
  • Virtual Arsenal to select starting loadout for both player and AI units
  • 'Reset AI' diary entry to unstick AI units
  • 30mins - 1hr 30mins duration


Changes / Fixes

  • CHANGE: Player squad initial loadout changed to Recon or Special Forces if they are available. It's only applied to recon and custom mission types.
  • FIX: Increased spawn distance of boats to avoid both boats spawning in the same position.
  • CHANGE: Excluded mover, box, cargo and flatbed trucks from the player's randomly assigned vehicle pool.
  • CHANGE: Automatically adds NATO as additional faction if NATO (Woodland) is selected. This is the same as to manually adding this to the additional factions list, although it won't occupy any slot (so you can have the 3 additional factions plus this one). This change is only done so you don't have to manually do this every time you pick this faction to have access to their vanilla vehicles.
  • FIX: Now airdropped supply boxes have the inventory and actions added once it hits the ground. Otherwise the "Force rearm" action for AI wasn't correctly applied.
  • CHANGE: BIS Dynamic Simulation replaced by ZBE Caching when the SIMULATE AI option is enabled.
  • FIX: Fixed syntax error in last task in "Combined arms" mode (take and hold area) that prevented the end of mission to happen after a given time.
  • FIX: Fixed CAS support menu being removed when accessing it without actually using it.
  • FIX: Reset AIs (from command menu) can now heal, work with explosives, repair, etc once they reset.
  • FIX: Fixed possibility of placing player's artillery and FOBs outside the terrain boundaries.
14 Comments
Pedrovsky 28 May, 2022 @ 3:49am 
I can't seem to get CAS to work. Same problem i had with the original DRO after a certain update. The Helicopters simply never come. Anyone else with this issue, or knows a fix rather than a workaround?
vlad_8011 4 Feb, 2022 @ 6:31am 
Why after setting selective RHS factions there are allways some VANILLA units? Like 50/50 of them.
SammoSchweppes 16 Jan, 2022 @ 12:55am 
This scenario seems to crash a lot. Always getting GPU driver timeouts (AMD) when all the other Dynamic Recon scenarios work fine. Any ideas?
Arkblade 10 Jan, 2021 @ 5:16pm 
also if using IFA3_LITE factions(at least enemy faction), it can't play combined arms mode.
can't make friendlies and players can't warp to AO.
Arkblade 10 Jan, 2021 @ 1:01am 
Perhaps it is a problem with the ACE.
Arkblade 9 Jan, 2021 @ 3:03pm 
in Dedicated server, didn't work supports(heli, arty).
each units can't shown in radio. (support menu itself are shown)
Jacque 31 Oct, 2020 @ 10:17pm 
Oh I did not know that. I am new to DRO's really so thank you very much! Thats basically given me a resolution to this haha, appreciate it.
kenoxite  [author] 31 Oct, 2020 @ 12:05pm 
You can set the start to halo, helo or ground. Random is selected by default. You can manually select ground and it'll spawn at the starting FOB. If you mean the little setup where team selection occurs you can walk around by pressing ESC then go back to team selection by choosing an action in the player menu.
Jacque 31 Oct, 2020 @ 11:58am 
Okay thank you. I have done whitelisting with the BIS and ACE arsenals and have ACE Arsenals setup in vehicles and boxes I've spawned in the editor to get the gear we need but unfortunately there's no option to spawn at that little base you start at, unless I can tell the mission to spawn my ACE Arsenal boxes in the FOB's it spawns. Thank you very much for your help!
kenoxite  [author] 31 Oct, 2020 @ 11:25am 
Ok, if that's what you want then it's something only affecting the arsenal. DRO uses the vanilla arsenal. If you look the script files for BIS_fnc_arsenal you would find it in "sunday_system\player_setup\setupPlayersFaction.sqf", "sunday_system\fnc_lib\sundayFunctions.sqf" and "sunday_system\dialogs\openArsenal.sqf" (that's for the arsenal in the selection screen, gear box in the starting base, etc).

I think you should edit the calls to the BIS_fnc_arsenal and change it for a custom one from a mod that allows the white/blacklisting you want (not sure if such mod exists). Alternatively, you should search for ways to do that white/blacklisting for the vanilla arsenal and add those changes to those files or wherever they need to be applied. TBH I'm mainly a SP guy, so I don't pay too much attention to this arsenal thing. Can't help you further than that.