RimWorld

RimWorld

34 ratings
Incident Count Multiplier (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
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Updated
354.248 KB
31 Mar, 2020 @ 1:14pm
22 Jul @ 1:38pm
8 Change Notes ( view )

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Incident Count Multiplier (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
962 items
Description

Update of mlphs mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1760656500



[discord.gg]
[github.com]



Multiply the frequency of random incidents caused by Storytellers.
Multiplier rate can be set to fluctuate according to elapsed days.

This mod uses Harmony.


Adding and removing this mod may be safe.
Setting to extreme value(x100 for example) may output error. but it seems to work.



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: storyteller, frequency
15 Comments
Kesh 28 Sep @ 3:42pm 
This is the best mod I swear. putting the value 500% and the game becomes insane. 4 events or more happen EACH DAY :D :D Makes the game super fun. I finally managed to see the events that other mods were adding like from faction wars. This is brilliant !
Mlie  [author] 16 Jul @ 6:39am 
@Rur Updating all my mods, see discord for progress
Rur 16 Jul @ 6:37am 
1.6?
200 2 Jul @ 9:03am 
amazing. i only wish there were more options under x1! amazing mod
KingsMan_ 27 Dec, 2024 @ 2:38am 
HOLY MOLY THIS IS WHAT AM I LOOKING FOR
123nick 14 Jan, 2022 @ 7:03pm 
Does this work with Better Random Incidents? cause that mod makes each incident kind a MTB of its own instead of a MTB of its parent category, so idk if it would work with this mod since its similar things being modified
Mlie  [author] 6 Mar, 2021 @ 7:24am 
@Headless Rainbow The texboxes had no error-checking whatsoever. But if I get the time I can add boxes as well perhaps
Crimson Prose 6 Mar, 2021 @ 7:10am 
Glad this is here, but text boxers were way easier than sliders. It's a pain to try to get the slider on exactly the value that I want.
KhanKanin 26 Sep, 2020 @ 9:15pm 
Thanks so much for reuploading this! I thought for sure this wasn't around anymore but this one is so great to have.
Mlie  [author] 6 Jun, 2020 @ 10:42am 
Replaced the text-boxes with sliders instead.