DayZ
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Project TopSide
   
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Description
This is my first posted script of many I have cataloged since Arma 2 DayZ MOD. I DO NO KNOW HOW TO MOD untill someone shows me. This is Chernogorsk Hotel able to climb topside and shoot anything! Chernarus map ONLY! Sorry to fCCking complicated to post as a .pbo (WOW THANKS FOR MAKING .c from .sqf BI!)
I have a slow goal to make more buildings mountable or ability to get on top for sniping, or just getting away from zombies.

If you know how to edit your init.c just add these to them with the spawn help script always backup! backup! the init.c if you make mistakes this is an easy file to make your server useless.
It's server side only and you will NEED MODS TO RUN IT! Builder Items 1565871491 CF 1565871491

//Paste at top of init.c This is a small example!
void SpawnObject( string type, vector position, vector orientation )
{
auto obj = GetGame().CreateObject( type, position );
obj.SetPosition( position );
obj.SetOrientation( orientation );
obj.SetOrientation( obj.GetOrientation() ); //Collision fix
obj.Update();
obj.SetAffectPathgraph( true, false );
if( obj.CanAffectPathgraph() ) GetGame().GetCallQueue( CALL_CATEGORY_SYSTEM ).CallLater( GetGame().UpdatePathgraphRegionByObject, 100, false, obj );
}
//Paste at top of init.c This is a small example!
void main()
{
//INIT WEATHER BEFORE ECONOMY INIT------------------------
Weather weather = g_Game.GetWeather();

weather.MissionWeather(false); // false = use weather controller from Weather.c

weather.GetOvercast().Set( Math.RandomFloatInclusive(0.0, 0.01), 0, 0.01);
weather.GetRain().Set( 0, 0, 0.01);
weather.GetFog().Set( Math.RandomFloatInclusive(0.00, 0.01), 0, 0.06);

//INIT ECONOMY--------------------------------------
Hive ce = CreateHive();
if ( ce )
ce.InitOffline();

//Project_Topside_1.0 Paste co-ordinance below the above //INIT WEATHER BEFORE ECONOMY INIT-//INIT ECONOMY-
SpawnObject( "bldr_Sidewalk_Stairs", "6572.703125 15.685199 2330.104004", "4.000000 0.000000 0.000000" );
SpawnObject( "bldr_Sidewalk_Stairs", "6574.301758 20.379944 2331.487061", "-175.999985 0.000000 0.000000" );
SpawnObject( "bldr_Sidewalk_Stairs", "6572.816895 25.100058 2330.050049", "5.000000 0.000000 0.000000" );
SpawnObject( "bldr_Sidewalk_Stairs", "6574.389160 29.799929 2331.430420", "-174.999985 0.000000 0.000000" );
SpawnObject( "bldr_Sidewalk_Stairs", "6572.775879 34.399937 2330.020996", "4.999999 0.000000 0.000000" );
SpawnObject( "bldr_Sidewalk_Stairs", "6574.393555 39.049953 2331.395996", "-175.000000 0.000000 0.000000" );
SpawnObject( "bldr_Sidewalk_Stairs", "6572.733887 43.749958 2330.099365", "6.000001 0.000000 0.000000" );
SpawnObject( "Land_Wall_Gate_IndCnc4", "6567.850098 46.050045 2327.123047", "6.000001 89.000046 -0.000009" );
SpawnObject( "Land_Wall_Gate_IndCnc4", "6570.208984 41.320000 2335.325195", "-174.000000 89.000046 179.999985" );
SpawnObject( "Land_Wall_Gate_IndCnc4", "6570.163086 32.099998 2335.260742", "-175.000000 90.000000 179.999985" );
SpawnObject( "Land_Wall_Gate_IndCnc4", "6569.430176 36.650002 2326.828857", "4.999982 89.000046 0.000000" );
SpawnObject( "Land_Wall_Gate_IndCnc4", "6569.418457 27.358000 2326.860107", "5.100000 89.000046 0.000000" );
SpawnObject( "Land_Wall_Gate_IndCnc4", "6569.992188 22.632999 2335.245605", "-176.000031 90.000000 179.999985" );
SpawnObject( "Land_Wall_Gate_IndCnc4", "6569.398926 17.938999 2326.872559", "4.999982 89.000046 0.000000" );
Items (4)
CF
Created by Jacob_Mango
This is a Community framework for DayZ SA. One notable feature is it aims to resolve the issue of conflicting RPC type ID's and mods. For help on using this mod in your own projects, follow this README on github the Community-Framework github here. Install...
BuilderItems
Created by Not A Banana
BuilderItems is a mod that allows server owners to have a much wider range of options when placing details on the map. This is not the editor itself, but a mod to give you more options with the editor! You still need to download and use community offline m...
More Materials
RU Этот мод добавляет в DayZ больше материалов для различных нужд. Важно понимать, что этот мод добавляет только материалы, крафт с ними не прописан. По большей части это подойдет тем, кто занимается прописью крафтов для верстака и ищет новые материалы для...
Ice Fishing
Created by Lad
Mod Details Hello everyone! Welcome to the Ice Fishing Mod! This was created in a collaborative effort by Lad and RaG_Tyson and we're excited to get this out there for you! This mod allows you to fish on the frozen lakes of Sakhal and any modded map that u...