Left 4 Dead 2

Left 4 Dead 2

3,225 ratings
Dead Vacation (Ported from L4D)
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Survivors: Bill, Francis, Louis, Zoey
Game Content: Campaigns
Game Modes: Co-op, Versus
File Size
Posted
Updated
401.284 MB
24 Mar, 2020 @ 3:27pm
16 May, 2023 @ 9:51am
7 Change Notes ( view )

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Dead Vacation (Ported from L4D)

Description
Creator of the map is Markus Niklasson (Manneklint).

There are two versions included in the VPK, [Original Finale] and [Alt Finale]. The [Original Finale] one is the finale as it was on the original campaign, the [Alt Finale] one is a modified version to be more of a standard L4D2 finale for those that may prefer it.

In this Dead Island inspired campaign, the survivors team up with the military on a mission to stop the flow of water in the sewer and dry the city out, with the hope of stopping the infection from spreading further.
They fight their way through a supermarket into the city's sewer system, drains the water and then try to reach the rendezvous located on the rooftop of Ramsey Hotel, where Death is taking his vacation.

This is a proper port of Dead Vacation, kept as close to the original L4D1 version of the map as possible, without any unneeded additions or excessive horde spawns. Please report any issues you find in the bug report discussion.

Thanks to Bianca for helping to test this port.
Popular Discussions View All (3)
19
6 Oct @ 7:15pm
PINNED: Bug Reports
KingDavid
0
17 Jan, 2024 @ 6:38am
Rating 4/10, Difficulty: 9.5/10, Length: Long, Completed around 3 hours. Played on expert realism single player.
BIGGYDOLLY
0
25 Nov, 2023 @ 4:45pm
Dead Vacation (Original Finale + Alt Finale). Quality: 7.5/10, Difficulty: 7-7.5/10, Length: Long. Played On Expert Twice.
Warhawk
305 Comments
chuckpolk 20 Oct @ 10:23am 
@突徒土兔 if you look up in the sky, you’ll see a helicopter flying in and crashing and that’s what causes the collapse. You just got unlucky in where you were at, but it’s not so much a cheap “gotcha”
as it probably appeared to you.
突徒土兔 20 Oct @ 9:08am 
9/10,一分扣在救援关的陷阱触发太快了,守了半天最后被剧情杀了

9/10, deducted one point because the trap in the rescue mission triggered too quickly—I defended for ages only to be killed by the storyline in the end.
RANCAR | ESP 19 Oct @ 2:34pm 
Great map, Gameplay in advanced: https://youtu.be/Fnisu9TVbow
XRuL 18 Oct @ 7:55am 
大场面
KingDavid  [author] 8 Oct @ 12:43am 
Hi @chuckpolk, thanks for testing this again. Glad to hear its all working as it should. If it happens again just give a heads up and I'll check it out
chuckpolk 7 Oct @ 8:26pm 
@KingDavid I just tried to recreate it and the pipe bomb explosion cleared the barricade. I’m not sure what happened the first time, the barrels were gone but the “glass panel” with the instructions remained blocking the path. My thought is maybe light splash damage triggered a nearby barrel, which triggered the barricade barrels, and so it was registered as environmental rather than a player caused explosion? Anyway, the pipe bomb does cause it to clear, after all.
KingDavid  [author] 7 Oct @ 9:08am 
Hi @chuckpolk, thanks for reporting this issue. It should be exploding from pipe bombs too, I'll take a look and see if it can find a fix for this.
chuckpolk 6 Oct @ 7:20pm 
Great game, even though I was expecting a bit more "alt" in the Alternate Finale! Also, got stuck in the sewers because I ran out of ammo and, instead of going back to the stash, I threw a pipebomb. The barrels exploded but it didn't register as destroying the barricade. Learned the hard way that the barrels must be shot!
Chad Radahn 1 Oct @ 4:07pm 
meh
Lionwalk 27 Sep @ 5:11am 
媲美官图的神作:steamthumbsup::steamhappy: