RimWorld

RimWorld

38 ratings
More Autosave Slots: Prevent accidental overwriting of autosaves [1.1 - 1.4]
   
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
150.061 KB
22 Mar, 2020 @ 10:19pm
20 Oct, 2022 @ 3:19pm
6 Change Notes ( view )

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More Autosave Slots: Prevent accidental overwriting of autosaves [1.1 - 1.4]

In 1 collection by Revolus
The mods I made [1.1, 1.2, 1.3]
6 items
Description
Prevent accidental overwriting of autosaves, cycle through more autosave files, and autosave more/less often.

This mod gives you more options about periodic saving. By default RimWorld uses 5 file names (Autosave-1 to Autosave-5), but using "More Autosave Slots" you can increase, and decrease this number to fit your needs. Even down to only one file.

Do you regularly play more than one game? Are multiple people using the same account? Don't lose your progress! This mod uses a more descriptive naming scheme than "Autosave-X", and you can edit the naming scheme, too. Use the current date and time and never overwrite anything if you want to.

Do you want more control how often to save? Do you want to autosave every 9¾ days for no apparent reason? Well, you can! I don't judge you.


Load order:
  • Harmony
  • Core, and a lot more
  • More Autosave Slots

Changed log:
  • 2020-03-27: Added German translation.
    Added Simplified Chinese translation by HawnHan. Thank you!
  • 2020-03-26: Add option to use autosave naming scheme for manual saving
  • 2020-03-23: Initial release

The source code is contained in the workshop content.

License
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License[www.gnu.org] as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.

You like my mods?
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Intended purpose: Spende für Tierpark Neukölln
37 Comments
ctcatuga 22 Oct, 2024 @ 7:36pm 
I don't think this still works. I cannot get any autosaving to work at all with this mod installed and active.
TurtleShroom 10 Aug, 2024 @ 11:17am 
Does this Mod still work in V1.5 ?
babyblue 26 Jun, 2024 @ 5:21am 
would there be a way to save by real time intervals instead of in-game time? that would be sooo much better...! :D
[BRN]Jordixxx 14 May, 2024 @ 3:08am 
working 1.5?
Pos 5 30 Dec, 2023 @ 8:23pm 
Also, is it possible to add the world seed to the options? So the users can re-gen the whole world based on the save names.
Pos 5 30 Dec, 2023 @ 5:50pm 
@Revolus Hi! I've checked the source code and tried to do a patch for it and fixed my issue. I think it's a minor problem so wishing to contact you to update it. The issue is with the function NextName, or more precisely, its call to SaveGameFilesUtility.SavedGameNamedExists. RimSaves is not patching this function, so you actually need to pass a prefix+filename as the input. The prefix in RimSaves is Settings.curFolder + "#§#". So I made a patch to the function SaveGameFilesUtility.SavedGameNamedExists, when it's returning false, further check whether prefix+filename exists, and return. This solves my problem of using both mods together.
Pos 5 6 Oct, 2023 @ 8:37pm 
@Revolus Thank you for your advice. I've swapped the order of this mod and RimSave, but it's not fixed. Very strange :-(. This is the screenshots: https://imgur.com/a/1GCmyYj

In the 1st screenshot, the file with "-2" in the end is my manual save. I tried to change the ending to see if it will get fixed. (I've changed in the settings from ({index}) to -{index} since the default one was not working and I want to try something different to see if it will be fixed.) The default manual save file name is still -1 even though there are newer files with -2.

In the 2nd screenshot, I've waited for several minutes to trigger an autosave, and the -1 file was overwritten, -2 file was not touched.

Thank you so much for your timely response and patience!
Revolus  [author] 5 Oct, 2023 @ 10:32am 
@Pos5, could you try to swap the load order of both mods? They should be compatible with each other. My goes by the oldest file time to select the next index, just like vanilla Rimworld.
Pos 5 5 Oct, 2023 @ 9:23am 
Hi! I'm using RimSave together this mod, I realized the {index} is always 1 for autosaves. Is it possible to make it incremental? I have set the number of autosaves to be 9 but it didn't help.
Gakko 29 Sep, 2023 @ 2:12pm 
Due to faulty RAM or motherboard, my PC often reboots in sudden ways, so this will be essential for me (I'll need it to autosave every 2 minutes or so). Thank you!