Transport Fever 2

Transport Fever 2

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Zero Height Bridge
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Track/Street: Track, Street, Bridge
Misc: Script Mod
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1.522 MB
21 mrt 2020 om 14:49
9 apr 2022 om 5:35
12 wijzigingsnotities (weergeven)

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Zero Height Bridge

In 1 verzameling van Enzojz
TpF2 Infrastructure from Enzojz
17 items
Omschrijving
This mod helps you building bridges everywhere, both for rail and road.

Usage:
1. With mod loaded, there is an "H0 Bridge" label at the bottom bar of the screen, after it the state "On" or "Off" is indicated.
2. Toggle to state to "On" to enable the function
3. Click on the "H0 Bridge" open the option window.
4. Lay rail/road directly, they will be converted to the rail/road on bridge, if the rail/road is connected to an existing bridge, it will take the same bridge type.

* This mod can be safely removed from gamesaves.

Changelog:
1.2
- New GUI
1.1
- Adaptation to the new API
- Resolved dysfunction when the segment is short
- Compatibility to all roads and bridges
- Auto-select of bridge when build with existing ones
- GUI improvement
Populaire discussies Alles weergeven (1)
6
15 apr 2021 om 5:28
Crash - seems™ to happen with "British Girder Bridges & Viaducts"
GordonDry
164 opmerkingen
trexxet 23 jun om 13:46 
Works fine for me, even with modded bridges
Wilhelm924 4 okt 2024 om 16:50 
Doesn't seem to work with me...
Constantly get collisions with underlying tracks.
3176034101 22 sep 2024 om 10:54 
谢谢大佬:steamthumbsup:
南局浔段 15 sep 2024 om 0:34 
非常NICE
mylo.vandekant 15 jul 2024 om 12:23 
hey i noticed that this mod doesnt work with build anyways! might look into that. Anyways it works pretty good for me but if i try to build low over other railways i do need to use build anyways so thats a bummer for me
biopsychoneuro 1 mei 2024 om 23:39 
not validated for bridges in other mods, the icon doesn't corresponds to the real bridge!
NSFI Gaming 12 mrt 2024 om 13:29 
At the moment the mod doesn´t work at all for me and my railways. only for streets :-( No bridges for Tracks
Enzojz  [auteur] 7 feb 2024 om 12:19 
@Phoenix because it's visually wrong, a tunnel always get walls.
Phoenix 26 jan 2024 om 14:32 
no it isn't, you can't force a tunnel on ground height
Enzojz  [auteur] 14 jan 2024 om 13:13 
@Phoenix no, the tunnel is naturally zero height