RimWorld

RimWorld

526 ratings
Long Distance
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
677.686 KB
20 Mar, 2020 @ 7:52am
24 Mar, 2024 @ 1:34pm
10 Change Notes ( view )

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Long Distance

Description
This mod allows colonists that have relationships (both romantic and famillial) with pawns from other factions to invite them to join the colony.

You will need a working comms console to be able to contact the other pawn. Select your colonist and right click the console to initiate the call.

The invited pawn might decide to join or reject the offer (success chance depends on opinion, social skill of the inviter, and faction standings).

If the invited pawn decides to join it might cause faction relations to change, for better or worse.

On the other hand a rejection might cause a breakup (romantic relationships only).

You can also use it to remotely break up in case you're not interested in them joining.

Starting with 1.4 requires only Harmony - https://gtm.steamproxy.vip/workshop/filedetails/?id=2009463077

This mod is open source - https://github.com/bdew-rw/LongDistance
Popular Discussions View All (3)
1
13 Dec, 2023 @ 10:30pm
Loaded save file while "Colonist enroute" Nre on message
CyberneticGoof
2
5 Jul, 2021 @ 1:07am
NRE red error on inspection of "Colonist Enroute" message
SineSwiper
2
10 Jan, 2023 @ 4:41am
Mod Suggestions
cfish42
117 Comments
romancase 1 Jan @ 3:40pm 
To test started a new game with only Core, Royalty, Ideology, Biotech, Harmony, and Long Distance, crashlanded start, 2 colonists have relations (lover for one, a daughter for the other) with pawns that were left behind on character selection, and god mode in a comms console and some power and no option appears to invite either character.

Tried disabling all DLC so just Core, Harmony and LD, same thing.
romancase 1 Jan @ 3:07pm 
4th. I love the idea of this mod but sadly I'm not seeing any options in the comms console to invite people. I've even tried calling the faction they're in (lover of one of my colonists) thinking it might be an option from there, but no dice.
The Bard of Hearts 9 Dec, 2024 @ 1:47pm 
Third... there is no option to invite the fiance of my pawn. There just isn't an option to even talk about it.
horseyzero 6 Nov, 2024 @ 12:23pm 
Seconding what Dewitt said, I can't actually invite anyone because it's not showing up
Dewitt 26 Oct, 2024 @ 7:45am 
Communications console does not show invitees.can you save me? my hero:steamthumbsup:
Nam 31 May, 2024 @ 12:54pm 
@hex thats a dope idea, go find your spouse/parent and maybe do a quest that spawns near them so the faction leader isnt unhappy that you're stealing one of their members and raids your caravan/base in retaliation.
bdew  [author] 24 Mar, 2024 @ 10:33pm 
@fox210121 thre's already a russian translation - https://github.com/bdew-rw/LongDistance/blob/master/Mods/LongDistance/Languages/Russian/Keyed/LongDistance.xml

If you want to update it - feel free to open a PR on github.
fox210121 9 Mar, 2024 @ 2:20am 
Если русский перевод появится добавите в мод ?
Nana to Many Monsters 20 Feb, 2024 @ 10:59pm 
Thank you so much. This is just what I'm looking for :MysteriaGodOfDeathHappy:
Hex: Offender 17 Jan, 2024 @ 4:46pm 
I am not kidding. I find this mod mandatory for the game. the drama added by such a simple mod is incredible. imagine hearing your wife survived the spaceliner crash but due to orbital trajectory is on the other side of the continent. you tell her you have friends where you are and its safe. so she embarks on an epic quest to cross the rim to join your colony. I think it would be rad if you could actually go on a quest yourself to go pick them up via shuttle, or caravan. but still this is amazing and the only way to actually have families in your colony.