Hearts of Iron IV

Hearts of Iron IV

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Rise of Nations
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File Size
Posted
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3.450 GB
18 Mar, 2020 @ 9:50am
6 Jun @ 7:42am
84 Change Notes ( view )

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Rise of Nations

Description

Rise of Nations is a mod with the objective of creating an unforgettable century of gameplay (1900-2060). Currently having development up until 1949 we aim to be a mod about long runs and letting the player choose the way they want to shape the world such as perhaps starting in 1900 in the Dawn of a New Century, the 1910's with the Balkan Powder Keg, 1919 when the smoke settles, 1933 with the Rise of Evil, 1936 with the start of the world in turmoil, 1939 the point of no Return, and 1949 with the start of a new war between two spheres of Influence!

It continues the legacy of Totaler Krieg 2030

PLEASE NOTE THAT AT THE MOMENT, THE DATES AFTER 1949, ARE NOT FULLY FUNCTIONAL OR EMPTY, PLAY AT YOUR OWN RISK
MOD IS COMPATIBLE WITH 1.16.*


- WW1 Start Dates: 1910
- WW2 Start Dates: 1933 & 1936
- Massive Technology Tree 1900-2060
- Massive Generic Focus Tree (1910-2060)
- Reworked Law System with much more immersion.
- Hundreds of Hand Crafted Realistic Portraits
- Integrated Expert AI
- Zombie Mode & Anti-Zombie Technology
- Over 100 Formable Nations
- German, Italian and Japanese Puppet Decisions
- Hundreds of New Advisors and Companies
- Hundreds of Unique Units with Custom Icons
- Hundreds of New Decisions and Events
- Hundreds of New Generals
- 60 WW2 Focus Trees
- Space Tech and Space Race Decisions and Events
- Decolonization Decisions and Events
- Coup Events


Dev Team:
TK2030
DexertCz
stuffi3000
Antmrt
TheInkyHarry (AKA Dr.SuiuS)
Mikegent
nikolafun
Xaelor
Itadakii
Braineac2000
Nugget
Noremac2023
Bob1579
PoorBananaMan27 (AKA GamingBananna563)
egzs
FacundoSim
Mstae67
Abyssal Lord
Sturm
Ari
Diam
ZwergenPiste
skLatvia
idk_pineapple
Luftwaffle17
Włatca Krulestfa
Kaiser Wilhelm II (AKA Harambovski)
Manulight
Mieserere mei, Deus (AKA Balkanist)
Sự Báo Thù
Mord
MikeTheGibus
Sqd
JonathanH
lele48
Lehmspielt
Lucasdrury1
Alrendaxe
The Devil King Lucifer (AKA Napolon | Bonaparte)
Alkotol (AKA Angelos V)
Stürmax
vel
tofecaduc (AKA concrete)
Kaarl IX
Zilyox
LunaticT1
!Hunter!
jano0921
icup
Marax
Rei Ayanami

For the full credits see: Full Credits[xaelorichero-02.github.io]


[discord.gg]
Popular Discussions View All (172)
6
21 Oct @ 11:29am
America 1900 start
Enola Gay
2
20 Oct @ 7:18pm
1919 start Ukraine has anyone noticed this?
Necrozis
374
1
25 Oct @ 7:24pm
PINNED: BUG REPORTS
Stuffi3000
4,036 Comments
Something 27 Oct @ 9:03am 
guys i downloaded it but it says its missing a descriptor file, how to fix?
gdownes 26 Oct @ 7:29am 
how do i leave nato?
Trooper427 26 Oct @ 7:17am 
final update game keeps crashing on the 1st of january 1926
Camaraz Codreanu 25 Oct @ 5:58am 
Hi! First of all, congratulations for the amazing work on this mod — it’s one of the most ambitious and beautiful projects for HOI4.
However, there’s a serious issue with the frontlines system, especially when playing as Germany against Russia. The game doesn’t properly create or cover the front line on the Eastern Front — divisions can’t be assigned correctly, and the line disappears or won’t anchor to the border.
It looks like the province borders or country tags in Russia are misaligned with HOI4’s front system.
Could you please check or fix this in a future update? It makes the entire Eastern Front unplayable unless you micro all divisions manually.
Thanks a lot for your hard work and dedication — this mod really deserves to be perfect!
DazedMaestro 23 Oct @ 3:53pm 
If you start in 1933 as Germany, it's impossible to do non-economic focuses as the fire of the Reichstag never triggers...
✠JamieZocker✠ 21 Oct @ 10:29am 
Game always crashes as Germany in June of 1949 (was going the fascist route)
Necrozis 20 Oct @ 7:17pm 
ok upon further discovery , the tank and mech armor divisions have NO vehicles. They have them listed as needing them to be supplied but no vehicles in the rousters.
Necrozis 20 Oct @ 3:49pm 
lol there is literally half track and tank units in ukraine in 1919 well played
Necrozis 20 Oct @ 3:20pm 
*1919* START not 1918.. gonna try a playthru as ukraine for laughs to see if thats what is given to them as default
Necrozis 20 Oct @ 3:13pm 
can someone explain to me how in 1918 that Ukraine can have Modern Armor and Mech infantry divisions rolling across the Russian border like its 2025? I mean i love the joke if that is what it is but seriously wtf