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Fragmentation Nuke (AKA Bombs on Wheels)
   
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1.876 MB
16 Mar, 2020 @ 1:51pm
17 Mar, 2020 @ 12:23pm
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Fragmentation Nuke (AKA Bombs on Wheels)

Description
The biggest, heaviest, most FPS crashing thing to ever fit in the Bounding Box and NOT require any mods!


This baby is filled with enough explosives to end any World War!


To put it simply: This is a massive pile of bombs on wheels, covered with shields, with a fuse mechanism to explode it on will.


Simply move this Goliath near your target and press 1.
The mechanism will explode the monster after 1 second. Anything in a 10 meter radius will instantly turn to ash and anything further will be bombarded by fragmentation.

The explosion is so big, that I actually got the Freezing Frontier achievement after blowing it up; Because one of the fragments flew so high that it actually froze in the outer layers of the atmosphere!


The back side and sides are shielded with wooden plates. These will both protect the bombs from enemy throwables (spears, axes and etc.) while also being light on weight.

The front, roof and frontal part of the sides are covered in metal balls which act as both shield and fragmentation upon explosion.


So far I've finished 4 of the campaign missions with this baby alone. Whenever you are asked to destroy things, whether it's 1 thing or 50, this baby will get the job done!



WARNING: This monstrosity is made up of 1397 pieces. Which means it can and will severely drop your FPS. So make sure you slow down the game speed from the Top Left of the screen. Based on your specs and setting, 20%-40% speed is good for moving the object and 5%-30% is good for exploding it.
To be clear, higher speed won't crash your game, but my make it freeze for a little.


WARNING: This giant is sensible to fire. Keep it away from enemies with fire to avoid a premature explosion.

WARNING: Do not use in Multiplayer games. It will not cause a crash, but it will certainly freeze and slow up the game during the explosion. And it will not explode as it should, meaning that fragments will not be thrown or disconnected from each other. For singleplayer only.