RimWorld

RimWorld

40 ratings
Charge Rilfe MKII
   
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
148.643 KB
15 Mar, 2020 @ 7:07am
25 Jul, 2021 @ 11:54am
3 Change Notes ( view )

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Charge Rilfe MKII

Description
This mod adds the Charge rifle MKII, a highly advanced version of the charge rifle (It doesn't replace the charge rifle). It comes with its own new texture and firing effect. (with alternative red plasma bolt in the texture folder)


Stats:

Range: increased from 26 to 30
Damage: increased from 15 to 17
Cooldown: decreased from 2.0 to 1.4
Accuracy: overall increasement of 10%
Armor penetration: increased from 35% to 40%


As you can see, this weapon is meant to be the pride of your armory and the firearm of choice for your endgame elite soldiers.


The immense firepower comes at a cost of course. It is rather expensive to build and also needs to be crafted by skilled hands (crafting 12).


Cost:

80 Plasteel
10 Uranium
3 Advanced Components
26 Comments
Xeonzs 6 Jan @ 4:24am 
Still works fine in 1.5, if the version error bothers you just edit the xml.
Pappi_Rabbi 6 Sep, 2024 @ 5:51am 
what about 1.5
Schirmertron 9 May, 2023 @ 2:23pm 
I just edited the xml to get rid of the message of it being incompatible
Schirmertron 9 May, 2023 @ 2:23pm 
It runs completely fine on 1.4
MRE Milkshake 21 Oct, 2022 @ 12:46pm 
Will this get updated for 1.4?
(Secondlt2) 8 Apr, 2022 @ 2:59am 
CE compatible?
tubros 28 Sep, 2021 @ 3:39am 
Thanks Lance, sucks it is gone was using your mod for years.
Lance Hardwood  [author] 27 Sep, 2021 @ 1:31pm 
Hey mate, use this one. It does the same thing, just a little better. :)

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1609226728&searchtext=subsurface
tubros 27 Sep, 2021 @ 10:37am 
Hi Lance, is there a alternative download for invisible Conduits 1.3?
Borogwain 25 Jul, 2021 @ 1:43pm 
Thank you for updating this mod.