安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
This is the error message that causes the problem, but the fix I presented below resolves the issue.
"partStates" : {
"light" : {
"off" : {
"properties" : {
"image" : "<partImage>:off"
}
partStates is calling for an :off frame but there is no such frame in .frames, simply removing :off from here fixes the multiplayer world crash and makes the on/off functionality work as expected with the romtom_plush.
I made a super quick glowinthedark.animation.patch locally to fix this in the meantime with:
[
{"op" : "replace", "path":"/animatedParts/parts/fg/partStates/light/off/properties", "value" : {"image" : "<partImage>"}}
]