安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2559712178
Hope it helps anyone!
The thing is, for some reason, we're patching the same thing. The way I made my patch is for mods to be able to overwrite it or work together with mine. However, in the case it does overwrite, the whole mod will just collapse. Which most likely the one causing the error. I made it that way so that it's compatible with mods that has the same patch. But for mods that simply overwrites, such as RtR, I'm at wits end. In other terms, the two mods are fighting for a singular position in the patching, and the winner will always be RtR.
Now, I'm sure RtR has a reason why it has a very strict patch. There are certain areas in the base code that's simply too problematic to change. You may fix one thing only to end up with with more problems.
I'd suggest you look into RIMMSqol. That mod might have already done what this mod does and have found a way to make it compatible.
I'm sorry but that's all the help I can give.