Tabletop Simulator

Tabletop Simulator

64 ratings
Castlevania : Nocturne of the tabletop
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Type: Game
Complexity: Medium Complexity
Number of Players: 6
Play Time: 90 minutes
Language: English
File Size
Posted
Updated
1.297 MB
4 Mar, 2020 @ 8:54pm
14 Apr @ 6:39pm
12 Change Notes ( view )

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Castlevania : Nocturne of the tabletop

Description
GAME HAS BEEN UPDATED

Castlevania : Nocturne of the tabletop working version with a working pdf ruleset.

Hope more people get to enjoy this great game!

Please share it as much as you can, so more people can have an easier time finding this game in the future!

Feel free to comment if you find any issues with the game!

Link for the rules pdf: https://drive.google.com/open?id=1W_bt3TTbZ9vL2h_E17xoBNUDfzpyArRw

Here's the link for all of the games files :) https://drive.google.com/open?id=1QSrGw3RARWDBgtSR7QdQAoVPGwNIHNqw
75 Comments
Habanero 30 Sep @ 10:36am 
Does this have all the expansions? It looks like there was a Lecarde Chronicles expansion, but I don't think I see that here.
Layla  [author] 2 Jul @ 9:16am 
I prolly made a mistake when fixing things, but you can resize cards in tts with +/-
tootallgirl 15 Jun @ 11:05am 
am I missing something? the game setup asks me to shuffle curse cards into the encounter deck (event deck??) but the cards are different sizes and can't be stacked together.
Layla  [author] 6 May @ 2:44pm 
I play as it doubling the total damage, same goes for Stone/Poison weakness, cause since the rules (at least in the version I have) just says that about weaknesses.
blockman89 1 May @ 4:33pm 
Appreciate the latest update making the game playable again!

Had a quick ruling question about weaknesses. If any enemy is weak to an attack do you double the damage of each die rolled or just the total damage? Also if any enemy is weak to poison or stone do they get the status condition or is just double damage? I know you aren't the original designer just wasn't sure if this was stated somewhere that I overlooked. Thanks!
RichterBelmont12 21 Apr @ 4:31pm 
That I'm glad to hear and I'm sure Brandon is glad too. Its just that the Latest version I have added in the Bloodstained Hunters bosses and monsters along with Gestu Fuma too (All made by me and well play tested). But Still I don't want to leave it in the shadows we all want people to experience it. I just wish i can re upload mine as well but its all good ^^
Layla  [author] 21 Apr @ 3:28pm 
Glad to see you commenting as well!

I'm aware of your version, but when I saw years back that y'all kept it private, I took the most updated thing I could find throughout space and time, and never thought of asking or pestering anyone for more, so no worries there.

My intention is to keep it functioning in this state, out of my own volition, as a way to mostly keep it alive, not needing to hide it in the shadows, at least in some way to honor how great this creation is and allow more people to experience it.
RichterBelmont12 17 Apr @ 5:28pm 
I'm glad this is still being kept up. I'm one of the original TTS porter of this boardgame. Its how I've met the boardgame maker :). I have the more recent updated version but its sadly personalized by me and its private or I would have shared it but I'm keeping Brandon's word and trust. All in all in the end of the day the game still lives on and I'm sure he is more happy for that.
Layla  [author] 14 Apr @ 6:36pm 
Game has been updated to work properly again, no models needed to play the game are missing.

The models from google docs were taken down, but they we're simple table flair.
blockman89 12 Apr @ 4:29pm 
Any updates on fixing the missing elements? Been dying to play again but some core stuff like dice are missing.