Tabletop Simulator

Tabletop Simulator

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The Hunting Lodge - Fully 3D DnD Map - Hoard of the Dragon Queen Chapter 7
   
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Game Category: Role-playing Games
Number of Players: 1, 2, 3, 4
File Size
Posted
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14.570 KB
23 Feb, 2020 @ 6:07pm
7 Feb, 2021 @ 6:02pm
4 Change Notes ( view )

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The Hunting Lodge - Fully 3D DnD Map - Hoard of the Dragon Queen Chapter 7

Description
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This ancient building has a wood and plaster upper floor over a fieldstone lower floor: its shuttered windows are all closed. The roof is completely overgrown with moss. A single door stands slightly open. Smoke pours from one of three large chimneys.

Here is The Hunting Lodge fully crafted in 3D. I have fully modeled and laid out all 3 floors to be as close to the adventures descriptions as possible.

All floors and the roof can be toggled between by right clicking on the map, going to trigger effects, and clicking the buttons as needed. This will allow you to toggle individual floors on and off as needed.

There is 1 animation included in the map for the second floor secret door that connects the main worship room to the hunting parlour.

The sets of armor and gargoyles are separate from the map and can be unlocked and moved as needed.


This map has been properly scaled to play nice with One World. It should easily be imported into One World for ease of transfer to your own campaigns. This map is almost 100mb so may take some time to load on slower internet connections.

-This can a very graphically heavy map If you are experiencing FPS issues try turning off SSAO and anisotropic filtering


You can find the other chapters that I have made in 3D below.
Chapter 1
Chapter 2
Chapter 3
Chapter 5
Chapter 6

Or you can find my entire workshop collection here


If you notice any bugs or are having any problems feel free to post below and I will try to help.

Thanks enjoy!


35 Comments
Haaris100 19 Dec, 2022 @ 4:50pm 
This is an amazing map! I was just wondering, since I want to try and use this map for a DND but want to alter certain rooms, is there a way to unlink certain assets?
Ermitaum 24 May, 2021 @ 4:46am 
This is very impressive work!
Antonius 10 Apr, 2021 @ 5:35am 
Hi Searanger, I've recently started building my own maps using blender and unity after taking inspiration from your own workshop items. I've been able to do most of what I want but I'm really struggling to get a trigger effect to hide/show parts of the bundle like you have with the floors on this item.

Could you share how you managed to do this, i'm really keen to develop some more buildings people can use for DnD and would like to incorporate the trigger effects to show the different floors of the buildings.
Searanger  [author] 7 Feb, 2021 @ 4:01pm 
Map has been updated to fix the missing texture bug caused by the update. The link has been changed so you will need to download the lodge again.
Dr Doofenshmertz 9 Sep, 2020 @ 11:09am 
Hello! Wow is the detail amazing! It is sweet. I have to add that sadly I am also struggling with getting it to pack into one world. The statues and gargoyles pack just fine but I cannot for the life of me get the actual building to. I echo what theyellodart77 and Markv158 have said. Any advice would be great! Thanks!
CherbTheFatBard 6 Jul, 2020 @ 9:35am 
Hi, this is an amazing Map. I am having the same issue that Markv158 had with being unable to bag and pack the map using OneWorld. Would love your guidance. Again this is incredible. On a side note. I imagine its not possible to make all the individual assets free moving? to move things around? unlocking the map doesnt seem to unlock individual items.
Beast_within_you 4 Jun, 2020 @ 4:53pm 
is there any chance of hiring you to create the troll skull manor from waterdeep:dragonheist? i cannot find this anywhere... nor do i have the knowledge to build it myself haha... would be extremely helpful and exciting to show my players the kinda success they will have in seeing it re-built i ntheir eyes
Raiden 15 May, 2020 @ 11:18am 
This is really impressive. You should create a tutorial on how to create houses or buildings like this. I definitely wouldn't mind creating one like this, not minding how long it'd take me in doing so.
Some Octopus Wizard 13 May, 2020 @ 9:02pm 
Really just a tremendous mod. My players are loving it re-imagined as a haunted house. Just lovely.
Searanger  [author] 10 May, 2020 @ 6:20am 
@Tetjtoril. This is a known issue with one world. Don't move the map down manually. Instead right click on the map and hit L to unlock it. The map will move itself into the correct position. You may need to unlock it twice for one world to unpack correctly.