Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
 
											 
													



 
						 
						 
						 
						 
						 
						


 
			
 0
 0			 
					




The next thing I really want is for the loyalty to feel more organic instead of just a calculation that can result in both your older and newer cities having similar max loyalty. As I mentioned in a previous comment this would be done by cities building up a bonus to their max loyalty over time if the owner is treating them well with surplus amenities. Thus your older cities will have more loyalty if you have been a good ruler and it could remove the need for a governor to be placed in older cities to help with max loyalty.
Key Loyalties + Sukritacts Simple UI + CITY BANNER COMPATIBILITY PATCH = Freezing
That's a combination of 3 mods at once that causes it, any combination of 2 and not the third will work fine. Also causes city banners to not show up.
Once again, that's:
Key Loyalties
Sukritacts Simple UI
City Banner Compatibility Patch
You can use two of these together just fine, but all 3 causes freezing and missing banners.
At least in my experience. Discovered after thorough testing.