Garry's Mod

Garry's Mod

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Killing Floor 2 Rifle Props
   
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素材类型: 插件
插件类型: 模型
插件标签: 风景, 写实
文件大小
发表于
更新日期
729.899 MB
2020 年 2 月 7 日 下午 2:40
3 月 22 日 上午 11:37
35 项改动说明 ( 查看 )

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Killing Floor 2 Rifle Props

在 Sirgibsalot 的 1 个合集中
The Sirgibsalot Collection - Garry's Mod
42 件物品
描述
NOT SWEPS.

Includes 15 rifle models from Killing Floor 2 as props for posing, screenshots, movies, etc. Built from the view models for the highest detail possible with bodygroups, attachments, alternate skins, and Joint Tool/Advanced Bone Tool support.

The props included in this pack also have enhanced textures and include a massive amount of bodygrouped parts from other sources to customize the weapons far beyond their stock KF2 models, similar to Escape from Tarkov or COD's Gunsmith. Turn the M16 into a cinematic cosplay or give it that practical and tactical 2000's makeover. Convert your SCAR into a 5.56mm rifle. Cut the Mosin-Nagant down to an Obrez model. Turn the L85A2 back into the L22A2 from KF1. It's all possible!

KF2 PISTOL PROPS HERE
KF2 SHOTGUN PROPS HERE
KF2 SUB-MACHINE GUN PROPS HERE
KF2 MISC. WEAPONS HERE

FEATURES:

- 15 weapon props: AK12, Barrett M99, FN FAL, G36c, HM-401 Medic Assault Rifle, HM-501 Medic Grenade Rifle, L85A2, M14EBR, M16, MKB42, Mosin Nagant, Mossberg 464 SPX Centerfire, SCAR-H, Stoner 63A, and the Winchester 1894.
- Many bodygroups, skins, and attachments. Use the Easy Bodygroup Tool to select it or hold C, right click the model and use the "bodygroup" and "skin" options.
- Phong and environment map shaders.
- Magazine and shell casing props.
- Each firearm is rigged to a bone set allowing virtually every part to be moved and manipulated using the Joint Tool and/or Advanced Bone Tool.
- Supports direct attachment of particles using the Advanced Particle Controller.
- Added limited support for bonemerging weapons to ragdolls.
-- Bonemerging only works properly with the Composite Bonemerge Tool with 'sv_compositeentities_childboneediting' set to 1. A bone tool of your choice is also required to move the weapon and manipulate its parts after merging as it will be misaligned after merging.
- Limited bonemerge support to directly attach the weapons to ragdolls. This requires the Composite Bonemerge Tool with sv_compositeentities_childboneediting set to 1. The Easy Bonemerge Tool is NOT supported as a bone tool is also required to move the weapon and manipulate its parts after merging as it will be misaligned.

NOTES/ISSUES:

- These are not SWEPs, and I have no intention of making SWEPS. If you wish to create your own SWEPS using these models feel free to do so.

- Bodygroups only control the attachments and cosmetic options on these props. In order to pose the various parts on these props (slide, hammer, etc), you need to use the Joint Tool and/or Advanced Bone Tool.

- Parts such as the foregrips and sights can be moved using one of the bone tools. You can do this to adjust the position of foregrips between different handguards, or adjust the position of optics and ironsights.

- In order to get past a crash related to bodygroup limits, the M16 has now been split into two models: M16 and M16_Retro. M16 is for the flattop receivers while M16_Retro is for fixed carry handle receivers and other retro parts.

CREDITS:

Models and Textures: Tripwire Interactive
Various Parts: Raven Software, Infinity Ward, Sledgehammer Games, Ubisoft, Antimatter Games, Capcom, New World Interactive, Overkill, Battlestate Games, The Farm 51, Treyarch, DICE, Tigg, The Farm 51, Kiory Freeman and Alex_I, Hung Do, Ovidus Barat, Street-you
Detail Maps: Valve
热门讨论 查看全部(1)
0
2023 年 6 月 27 日 下午 8:36
REQUESTING M4A1 on L4D2
Lily White
92 条留言
Sirgibsalot  [作者] 4 月 13 日 上午 10:42 
@Maj. Mestaic: Advanced Particle Controller tool. The effects come from my own Extended Emitter addon which also pairs with the APC tool.
Maj. Mestaic 4 月 12 日 下午 12:06 
question: how do I get effects like lasers and muzzle flashes to show up?
UlτrαΤwο 3 月 13 日 下午 4:29 
Kobra sight on M99 is missing textures.
Sirgibsalot  [作者] 2024 年 8 月 29 日 下午 12:04 
@Gazzer: They used to be toggled by bodygroups but were removed to pack in more customization options. Even though the laser mesh bodygroups were removed, you can use the Advanced Particle Controller to directly attach a laser particle to the devices.
Gazzer 2024 年 8 月 29 日 上午 7:33 
how do you have the lasers on
Sirgibsalot  [作者] 2024 年 5 月 21 日 下午 8:59 
@TheOldPMC: Thanks for catching that, will be fixed in the next update.
TheOldPMC 2024 年 5 月 21 日 下午 5:36 
AFG on AK-12 is off.
Sirgibsalot  [作者] 2024 年 1 月 13 日 下午 7:28 
=L33T 720= 2024 年 1 月 12 日 下午 5:49 
can you upload melee props pls
Spinnin4SOP 2023 年 12 月 28 日 上午 4:48 
NICE!