Garry's Mod
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Killing Floor 2 Rifle Props
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Scenic, Realism
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729.899 MB
2020年2月7日 14時40分
3月22日 11時37分
35 項目の変更履歴 ( 表示 )

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Killing Floor 2 Rifle Props

Sirgibsalot 作成の 1 件のコレクション
The Sirgibsalot Collection - Garry's Mod
42 アイテム
解説
NOT SWEPS.

Includes 15 rifle models from Killing Floor 2 as props for posing, screenshots, movies, etc. Built from the view models for the highest detail possible with bodygroups, attachments, alternate skins, and Joint Tool/Advanced Bone Tool support.

The props included in this pack also have enhanced textures and include a massive amount of bodygrouped parts from other sources to customize the weapons far beyond their stock KF2 models, similar to Escape from Tarkov or COD's Gunsmith. Turn the M16 into a cinematic cosplay or give it that practical and tactical 2000's makeover. Convert your SCAR into a 5.56mm rifle. Cut the Mosin-Nagant down to an Obrez model. Turn the L85A2 back into the L22A2 from KF1. It's all possible!

KF2 PISTOL PROPS HERE
KF2 SHOTGUN PROPS HERE
KF2 SUB-MACHINE GUN PROPS HERE
KF2 MISC. WEAPONS HERE

FEATURES:

- 15 weapon props: AK12, Barrett M99, FN FAL, G36c, HM-401 Medic Assault Rifle, HM-501 Medic Grenade Rifle, L85A2, M14EBR, M16, MKB42, Mosin Nagant, Mossberg 464 SPX Centerfire, SCAR-H, Stoner 63A, and the Winchester 1894.
- Many bodygroups, skins, and attachments. Use the Easy Bodygroup Tool to select it or hold C, right click the model and use the "bodygroup" and "skin" options.
- Phong and environment map shaders.
- Magazine and shell casing props.
- Each firearm is rigged to a bone set allowing virtually every part to be moved and manipulated using the Joint Tool and/or Advanced Bone Tool.
- Supports direct attachment of particles using the Advanced Particle Controller.
- Added limited support for bonemerging weapons to ragdolls.
-- Bonemerging only works properly with the Composite Bonemerge Tool with 'sv_compositeentities_childboneediting' set to 1. A bone tool of your choice is also required to move the weapon and manipulate its parts after merging as it will be misaligned after merging.
- Limited bonemerge support to directly attach the weapons to ragdolls. This requires the Composite Bonemerge Tool with sv_compositeentities_childboneediting set to 1. The Easy Bonemerge Tool is NOT supported as a bone tool is also required to move the weapon and manipulate its parts after merging as it will be misaligned.

NOTES/ISSUES:

- These are not SWEPs, and I have no intention of making SWEPS. If you wish to create your own SWEPS using these models feel free to do so.

- Bodygroups only control the attachments and cosmetic options on these props. In order to pose the various parts on these props (slide, hammer, etc), you need to use the Joint Tool and/or Advanced Bone Tool.

- Parts such as the foregrips and sights can be moved using one of the bone tools. You can do this to adjust the position of foregrips between different handguards, or adjust the position of optics and ironsights.

- In order to get past a crash related to bodygroup limits, the M16 has now been split into two models: M16 and M16_Retro. M16 is for the flattop receivers while M16_Retro is for fixed carry handle receivers and other retro parts.

CREDITS:

Models and Textures: Tripwire Interactive
Various Parts: Raven Software, Infinity Ward, Sledgehammer Games, Ubisoft, Antimatter Games, Capcom, New World Interactive, Overkill, Battlestate Games, The Farm 51, Treyarch, DICE, Tigg, The Farm 51, Kiory Freeman and Alex_I, Hung Do, Ovidus Barat, Street-you
Detail Maps: Valve
人気スレッド 全て表示 (1)
0
2023年6月27日 20時36分
REQUESTING M4A1 on L4D2
Lily White
92 件のコメント
Sirgibsalot  [作成者] 4月13日 10時42分 
@Maj. Mestaic: Advanced Particle Controller tool. The effects come from my own Extended Emitter addon which also pairs with the APC tool.
Maj. Mestaic 4月12日 12時06分 
question: how do I get effects like lasers and muzzle flashes to show up?
UlτrαΤwο 3月13日 16時29分 
Kobra sight on M99 is missing textures.
Sirgibsalot  [作成者] 2024年8月29日 12時04分 
@Gazzer: They used to be toggled by bodygroups but were removed to pack in more customization options. Even though the laser mesh bodygroups were removed, you can use the Advanced Particle Controller to directly attach a laser particle to the devices.
Gazzer 2024年8月29日 7時33分 
how do you have the lasers on
Sirgibsalot  [作成者] 2024年5月21日 20時59分 
@TheOldPMC: Thanks for catching that, will be fixed in the next update.
TheOldPMC 2024年5月21日 17時36分 
AFG on AK-12 is off.
Sirgibsalot  [作成者] 2024年1月13日 19時28分 
=L33T 720= 2024年1月12日 17時49分 
can you upload melee props pls
Spinnin4SOP 2023年12月28日 4時48分 
NICE!