RimWorld

RimWorld

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Outfit Manager
   
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Mod, 1.6
File Size
Posted
Updated
347.724 KB
31 Jan, 2020 @ 10:41am
21 Aug @ 4:20am
15 Change Notes ( view )

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Outfit Manager

In 1 collection by Michieru
LordKuper's RimWorld mods
6 items
Description
🧥 Outfit Manager 🧥

Tired of micromanaging what your colonists wear?
Outfit Manager automates clothing logistics in RimWorld by handling apparel prioritization — so you can focus on survival, not socks.
Ideological successor to Outfitted by Charlotte aka notfood.

🛠️ Key Features
  • Context-Aware Logic
    Analyzes work type, job priority, and environmental conditions to equip the best gear for the job.
  • Unintrusive code modification
    The mod's code seamlessly integrates with the base game code adding just one line of code to it. It means that all DLC-specific and other conditional logic will be preserved.
  • Safety
    Can be safely added or removed mid-save.
  • Customization
    Work type rules and score factor customization to make mod favor your preferred apparel stats more.

🔗 Compatibility
  • Everything – works with each and every mod that adds or modyfies apparel. Shouldn't conflict with anyhing else, too.
Spot a compatibility issue? Let me know in comments!

📖 Licensing & Source Code
This mod is under CC-BY-NC-SA[creativecommons.org].
Find the source code and collaborate on GitHub[github.com].

🙌 Special Thanks
  • notfood

💖 Support the Author
Creating and maintaining mods takes time, energy, and love. Currently, I'm in a tight financial situation, and your support can make a real difference. If you find this mod helpful or would love to see continued development, improved features, and broader compatibility – consider supporting me with a donation[boosty.to]. It’s a powerful way to help me dedicate time to modding and keep the updates coming.

Every bit of support fuels further progress. Thank you! ❤️
66 Comments
FluffDragon 19 Sep @ 6:38pm 
As far as i can tell, this mod does literally nothing and is visible nowhere - i can see it's settings, but not any way to configure gear sets for colonists the way Outfitted worked, or really any hint of it in any menu.

Is there anything that could theoretically break it, despite being compatible with "Everything"? Changes to specific menus?
BobGrey 30 Aug @ 6:52am 
I see that this mod can use environmental conditions to judge which equipment to wear. Does this mean that it could force the colonists to equipment a vac suit (if one is available) before going out of the grasshopper when in orbit? If so, could it be set to also force them to remove the vac suit and put it back where they got it when they return to a pressurized room?

I have been looking for a mod to get ky colonists to unequip their vac suits when they are in the ship or on the planet, but not require me to micromanage them every time they need to go outside in orbit.
ZzZombo 22 Aug @ 6:38pm 
Thank you for understanding.
Michieru  [author] 22 Aug @ 9:43am 
I'll try to do that in the future. Few latest updates of this mod had no changes in functionality, just recompiles due to changes in common lib.
ZzZombo 22 Aug @ 2:22am 
Please populate the Changelogs section when updating mods on the Workshop! It's not fun guessing which mod update causes an issue w/o being able to make an educated guess thanks to the update notes in them!
Michieru  [author] 10 Aug @ 3:26pm 
@Axiom
They are similar in ideas but Outfit Manager uses different apparel scoring algorithms (e.g. normalized stat weights calculation vs absolute stat values), prioritizes mod compatibility and for now lacks outfit customization that Outfitted has. I plan on adding more features, but my other mods are higher priority for now.
Axiom 10 Aug @ 2:39pm 
I noticed a Outfitted 1.6 continuation just went up {LINK REMOVED}

Will this mod basically be the same thing as that, or is Outfit Manager an improved version with more features?
allaryin 8 Aug @ 9:04am 
@Belgarion - But yes, Better Pawn Control has the emergency mode button you're looking for.
allaryin 8 Aug @ 9:03am 
Gear Up and Go has not yet been claimed by anyone for update to 1.6 afaik, dunno if Meme Goddess is going to be working on it or not.
Michieru  [author] 3 Aug @ 1:01am 
You can use Gear Up and Go and/or Better Pawn Control alongside this mod, they are compatible.