Life is Feudal: Forest Village

Life is Feudal: Forest Village

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Storage Bundle
   
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File Size
Posted
Updated
31.647 MB
25 Jan, 2020 @ 4:19am
1 Mar, 2020 @ 12:26pm
5 Change Notes ( view )

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Storage Bundle

Description
This mod introduces to the core game Storage Bundle including mods such as Stockpile Storage, Medieval Tithe Barn, Rustic Granary, Larger Stockpile, Wine Cellar, Large Shed, Village Repository, Village Reserve, Stove fuel sheds, Haystack, Medieval Pantry, Smaller Pantry, Mead Shed, Cloth Shed, Tools Stack, Fisherman Shed and Costard Shed. Fully compatible with core game mechanics. More information at mod's site.

NEW RESOURCES
N/A.

NEW RECIPES
N/A.

NEW BUILDINGS
Stockpile Storage.
Medieval Tithe Barn.
Rustic Granary.
Larger Stockpile Storage.
Wine Cellar.
Large Shed.
Village Repository.
Village Reserve - Resources.
Village Reserve - Materials.
Stove fuel sheds.
Haystack.
Medieval Pantry.
Smaller Pantry.
Mead Shed.
Cloth Shed.
Tools Stack.
Fisherman Shed.
Costard Shed.
Greenery.
Metals Stacks.


LOCATION IN GAME MENU
Storage -> Additional Storage -> Stockpile Storage
Storage -> Additional Storage -> Medieval Tithe Barn
Storage -> Additional Storage -> Rustic Granary
Storage -> Additional Storage -> Larger Stockpile Storage
Municipal buildings -> Additional Beverages -> Wine Cellar
Storage -> Additional Storage -> Large Shed
Storage -> Additional Storage -> Village Repository
Storage -> Additional Storage -> Village Reserve - Resources
Storage -> Additional Storage -> Village Reserve - Materials
Storage -> Additional Storage -> Firewood Shed
Storage -> Additional Storage -> Charcoal Shed
Storage -> Additional Storage -> Haystack
Storage -> Additional Storage -> Medieval Pantry
Storage -> Additional Storage -> Smaller Pantry
Storage -> Additional Storage -> Mead Shed
Storage -> Additional Storage -> Cloth Shed
Storage -> Additional Storage -> Tools Stack
Storage -> Additional Storage -> Fisherman Shed
Storage -> Additional Storage -> Costard Shed
Storage -> Additional Storage -> Greenery
Storage -> Additional Storage -> Metals Stacks

LOAD ORDER
Designed as a stand-alone bundle when using storage buildings:
Stockpile Storage.
Medieval Tithe Barn.
Rustic Granary.
Larger Stockpile Storage.
Wine Cellar.
Large Shed.
Village Repository.
Village Reserve - Resources.
Village Reserve - Materials.

And as connected bundle with Extended Storage Management MOD / Storage Management MOD when using storage buildings:
Stove fuel sheds.
Haystack.
Medieval Pantry.
Smaller Pantry.
Mead Shed.
Cloth Shed.
Tools Stack.
Fisherman Shed.
Costard Shed.
Greenery.
Metals Stacks.

For more features it's highly recommended to use Extended Storage Management MOD with order as below:
1. Extended Storage Management MOD.
2. Storage Bundle MOD.
Bundle is also fully compatible with Storage Management MOD.

How to properly turn off previous mods and turn on Bundle
1. Launch your game.
2. Go to Modifications tab.
3. Turn off previous mods which are implemented in this Bundle.
4. Enable Bundle.
5. Go to mod's Options tab.
6. Choose buildings you want to enable.
7. Close Options tab and quit game.
8. Launch your game again.
9. Start saved village or new map.***

*** Please note that due to coding, once you turn off earlier mods and switch to bundle you will need first to build alcohol crafting buildings once more in your village. Buildings introduced by mods listed above will disappear in your save game file and won't be available. It's highly recommended to use bundles on new maps and new games but if you prefer to stay on currently developed settlement then go ahead and start building process!


Hope you’ll enjoy it and if you do please rate it! :)

Should you have any question, please contact me via chat or mail: eiennoshikakufv@gmail.com or report your issue directly at the mod site, thank you.

For additional help and latest news, you can also join our supporting game and mods group:
https://gtm.steamproxy.vip/groups/forestvillagegameandmodssupport

Guide on how to activate mods:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1897463097


UPCOMING CHANGES
Bundle will be updated soon with Builders' Yard, Storage Sheds, Market Stall, Cord Shed and Small Granary.
Popular Discussions View All (1)
3
22 Feb, 2020 @ 10:26am
PINNED: Bugs report
eien no shikaku 永遠の刺客
51 Comments
eien no shikaku 永遠の刺客  [author] 18 Apr, 2020 @ 9:51am 
Great it all worked for you, for more tips you can check also support group but content is visible only for support group's members. If your game continues in the future to crash with CTD check also map hole bug thread, it's well-known issue and some players have it more often than others.
Group is regularly updated with new content, tips, upcoming interesting city builder and most important - with mods updates and changes. :winter2019happyyul:
HellRaiser91 18 Apr, 2020 @ 9:36am 
Thanks so much for the reply, I really do appreciate the support. I looked over my mod list AGAIN and I found one that I missed, it was an old mod called share the load, which changes where those items I mentioned are stored. It changed the designation to warehouse instead of the barn. I dropped that mod below yours and everything with the exception of the cast iron stack worked just as you described. This was great and I went on playing a couple of hours and then my game kept CTD after an unknown mod updated in steam workshop.... So I deleted all the mods I'm subbed too and will go back and only download those on your list :) thanks again man!
eien no shikaku 永遠の刺客  [author] 18 Apr, 2020 @ 1:14am 
Second part:

Storage buildings were programmed with specific distance so it means that if when villager doesn't have any free barn for food nearby he will put food in for example your tools stack. It was made this way on a purpose to avoid villagers dying from starvation or hypothermia - villagers behavior in this game is quite fragile and you can easily break it but using mods that alter human behavior - carry weight mods, characteristics mod, etc (this is why I'm recommending often to stay away from them at the support group and in many other posts.

All my building implemented in this bundle mod is working with Extended Storage Management MOD. Some of them don't have the possibility to choose resources cause they were made this way on purpose. It's not a bug.
eien no shikaku 永遠の刺客  [author] 18 Apr, 2020 @ 1:13am 
Due to limit of 1000 words I needed to cut my reply in 2.

Hi there, first of all - I will need more details from you such as where in your Mods List is placed Extended Storage Management MOD? Do you use only mods from Recommended Mods List? What is your village layout? Where do you build your food barns? If you're using different mods and that which are not listen at Recommended Mods List I can't guarantee your game and mods will work as intended due to mods that were made without proper knowledge of compatibility and FV modding. Some mods were created by many players for fun and without considering how they will work with other mods, some of them are not supported and outdated and they weren't removed from Steam Workshop. This is way Recommended Mods List was created - to introduce mods that are well-made, tested, fully compatible and maintained frequently.
HellRaiser91 17 Apr, 2020 @ 4:12pm 
First of all thank you for bringing fresh content to this otherwise abandon game. Secondly, I'm having trouble with these new buildings. Villagers wont use them for their intended purpose i.e. They put food inside the tool shed and charcoal shed. also my villagers wont use some of the buildings at all like the firewood shed and the iron/steel stacks which is super disappointing. I have your inventory manager mod downloaded and in the correct order but only some structures are supported the others like the metal stacks don't even have their corresponding resources as items you can select to filter. I'm sure its something i'm doing, but could you please give me some additional guidance? Thanks so much for your time.
LogosDistributing 12 Apr, 2020 @ 2:49pm 
Thx - First off for making so many amazing mods I ever went over that to begin with, and second for the Bundles!
eien no shikaku 永遠の刺客  [author] 12 Apr, 2020 @ 1:05am 
You should use less than 93 mods. Steam will reset them if you use more.
LogosDistributing 11 Apr, 2020 @ 4:10pm 
@Khatz is 94 a hardcap? recently getting crashes or game running with out the enabled mods often and been trying to tinker forever to figure out the issue
Aegon Targaryen 20 Mar, 2020 @ 3:54pm 
@King DaMuncha ????? are you sure it's right place to ask about rope?
King DaMuncha 19 Mar, 2020 @ 8:11pm 
Which building makes rope?