Transport Fever 2

Transport Fever 2

1,070 ratings
Fences
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4
4
2
   
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Asset: Track Asset
Tags: script
File Size
Posted
Updated
9.997 MB
2 Jan, 2020 @ 1:45pm
11 Feb, 2023 @ 1:31am
12 Change Notes ( view )

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Fences

Description
There they are again! Only this time it's completely different. There are no more grey markings and no guesswork about what the fence will look like at the end.

Features

  • Planning with preview
  • Snapping at tracks with distance
  • Lots of fences, walls, hedges
  • The fences adapt to the terrain
  • Combination of several fence types

Use

  • Select one of the fences from the 'Fences' category of the Assets. A fence post or hedge will now appear at the mouse cursor.
  • After the first fence post is placed, a preview of the fence will automatically appear between the fence post and the mouse pointer.
    If you click again, the two fence posts will be connected and the last fence post placed will be your starting point.
  • You can set the fence type, orientation and collision behaviour for each segment separately. To change the fence type, simply select a different fence from the 'Fences' category.
  • If you think your fence is finished, click on the 'Done' parameter or just press 'Escape' (my favourite).

What is this distance parameter?

All fences are now track assets. To prevent the fence from being built exactly on the track, you can adjust the distance to the track with a slider in the parameters.

Dear Snowball, can you please add fence X?

If the model from UG, then yes. But I have relatively little time, so no stress, please.
If the model from You, then the same. I like to build it in.
If the model is from another modder, he can even build it in himself. The mod is designed in a way that this is easily possible.

It's not working, my game crashes!

Well, this mod provides something like an extension point, that is used by many other mods. I do not even know how many mods use this mod as a prerequesite, but in case you experience crashes, remove other mods with this mod as prerequesite, one by each other. One of them is buggy. This mod is not known to cause crashes by itself. Thanks for your consideration.
167 Comments
hatecrewsix 24 Sep, 2024 @ 12:28am 
The new patch dont work with your mod
Blake Johnson 27 Jul, 2024 @ 9:37pm 
We needed this and now we have it, making it possible to make farms and industrial areas.
mongolteiko 11 Jul, 2024 @ 6:31am 
Are you able to allow us to use this mod [as others depend on it] so that we can 'draw' fences/3rd rail track/cable troughs on viaducts/bridges that are/have invisible supports. So to be able to use the ,/. to elevate the height for the starting point and follow the track from their? Thanks.
Gienio59 10 Jun, 2024 @ 10:57am 
Update: its working but.. i just installed only this mod and russian fences. Other mods are just breaking this mod.
makushimu 9 Jun, 2024 @ 4:11pm 
Yeah its not working for me can you make a update to fix this
Gienio59 9 Jun, 2024 @ 7:47am 
This mod is weird. For some people it works, but for someone other is not. For me its not working idk why.
Kastalia 7 Feb, 2024 @ 4:28am 
works fine for me
klaureij 1 Jan, 2024 @ 1:15pm 
It's not working for me anymore. Do we need an update?
CarlosGardes 15 Oct, 2023 @ 10:11am 
OCTOBER 2023 Didn't notice about the crashing comments but for me it works perfectly fine, one of the best mods of the workshop.:steamthumbsup:
stefan 24 Aug, 2023 @ 1:29pm 
you can delete your mod pls