Divinity: Original Sin 2

Divinity: Original Sin 2

Not enough ratings
DOS 2 ACT 2
   
Award
Favorite
Favorited
Unfavorite
Description
A collection I use that does not completely break the game, but does make it a little easier
Items (27)
Auto Identify - Definitive Edition
Created by fireundubh
With Auto Identify, unidentified items will be automatically identified without an Identifying Glass when anyone in your party has Loremaster 5 or higher. At Loremaster 5+, you will no longer need an Identifying Glass, you will no longer to need to stack L...
Better Origin Skills
Created by Aekkel
Improves the lackluster origin skills of the base game without (hopefully!) making them overpowered. Lohse's Maddening song has twice the radius and inflicts Mad for twice as long (2 turns). The Red Prince's Demonic stare destroys slightly more magic armor...
Bless - No Memory Cost
Created by SimranZenov
Saved Games: "With save games, you need to have Blessed be on the memory, hotbar. If you do not do this then Blessed vanishes from spell book area. If you have Blessed on the hotbar memory slot then when mod is activated, you will have Blessed working as a...
Eternal Lockpick
Created by Fjarun
Eternal Lockpick Want a Lockpick that doesn't break without playing a skeleton? Here you go. Changes This mod adds 5 total unbreakable lockpicks to the game. They are all in areas you're pretty much certain to enter, so you should find them through natural...
Black Cat+ [Definitive Edition]
Created by Jinx
About Black Cat + Has it ever bothered you that who ever first approaches the Black Cat in Fort Joy is the one the little furry cutie follows, and there's no way to change that? No more. Current Features Tell the cat to follow someone else Once the cat is ...
Buffed Taunt [DE]
Created by Swatcats
This mod buffs the Provoke skill. It changes the taunt radius to 13m and increases the taunt duration to 3 turns....
Eternal Repair Hammer
Created by Fjarun
Eternal Repair Hammer Want a repair hammer that doesn't break? Well, here it is. This mod adds 5 unbreakable repair hammers to the game. They are all in areas you're pretty much certain to enter, so you should find them through natural play if you make use...
Free Pet Pal [Definitive Edition]
Free Pet Pal Grants free Pet Pal or a free Talent Point to your character(s). FAQ Why does the free talent or point not show up in Character Creation? It will show up once you are in game. Does this work with existing saves? Yes Does this work with GM Mode...
Improved Flying
Created by Quentin Quarantino
Makes Flight from the Polymorph skill tree (ability granted by Spread Your Wings) Work like skyshot, so you will be able to fly up ledges better. It only makes sense, considering you are flying. Note: this should work with saves. Any feedback would be appr...
Infinite Spirit Vision - Definitive Edition
Created by Rockfire
Inspired by https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1169790982 I've tested it a bit and seen no problems. I'll do what I can if you spot any issues, though it is currently running fine on my game. It functions exactly the same as the origina...
[DE] Rogue Tweaks (with Translations)
Created by Favmir
I love playing as a sneaky mofo, but was disappointed at how playing sneaky fragile twin dagger rogue is baiscally impossible. I was willing to endure the low damage somewhat, but what is even the point of a dagger-wielding rogue if you cannot even sneakil...
Weightless Lockpicks and Trap Disarm Toolkits
Created by Butthead
Pretty much what the title says. Lockpicks and Trap Disarm Tools have no weight anymore. Enjoy....
Unnerf Lone Wolf
Created by ForgottenAmnesia
This mod reverts the definitive edition nerfs aimed at lone wolf. It reverts the caps for attributes from 40 to 70 It also reverts the cap for combat skills from 10 to 20 The tooltip for Lone wolf will still say 10 and 40 respectively but the mod will allo...
Simple Carry Weight Increase
Created by Fjarun
Simple Carry Weight Increase We gave the main characters a lil bit of weight-lifting training. They lift 200kg now. Summary A stand alone version of the carry weight increase found in my other mod, Cap Tweaks. This mod simply adjusts the default carry weig...
Rune Slots back to 3 (for all gear)
Created by Fumihiko
Max rune slots increased to 3. Enables rune slots for all equipment. HOW TO USE: - subscribe this and all 3 dependencies (it will prompt when you are missing any) - enable RuneSlot in the mod selection screen (see second picture) - load a save file or star...
Resting Restores Source - DE
Created by SimranZenov
Restores source points when you rest. This should be compatible with other rest mods Thanks to GreppiM for the idea...
Recipe Unlocker - Definitive Edition
Created by fireundubh
Recipe Unlocker grants you all Larian-made recipes when you start a new game or load a save. https://i.imgur.com/sfiGrqs.jpg Your patronage supports more than 560,130 subscribers to my Divinity: Original Sin 2 mods. Compatibility If recipes are not immedia...
Potions Give Empty Bottles - DE
Created by SimranZenov
Simply adds an empty bottle/cup/mug to your inventory every time you drink something. Includes all drinkable items - Mugs, Cups, and Bottles DE Changes: Cups of wine give normal cups instead of gold cups. This is to avoid being abused since a wooden cup ca...
Polymorph Weapon Scaling DE
Created by Bertral
Check out my newer mod "Finesse Polymorph Scaling", which does the same thing without the balancing issues associated with weapon scaling. This mod changes every Polymorph skill to scale with the equipped weapon's stat instead of strength (just like Bull R...
No Talent Combo Restrictions
Created by Hymmnos
Removes talent combo restrictions. Allows for talent combinations such as Executioner and The Pawn....
No Psychic Enemies (Definitive Edition)
Created by ForgottenAmnesia
This mod rebalances the lore master skill on enemies The goal of the mod is to have less enemies instantly know all your resistances and if you are UNDEAD. This mod is based on ( * )'s No psychic enemies in classic. the values in the mod are based on his v...
More Talent Points
Created by Zerd
A simple mod requested by 'zoob m'. Gives a Talent Point every 3 levels, up from every 5 levels....
More Civil and Attribute Points
Created by Josh Mate
*Definitive Version* Attribute points Gain 3 per level (The Default was 2) Civil points Gain 1 every 2 levels (The Default was 1 every 4 levels) Notes - Changes 2 data values, so should have absolutely no conflicts. - Can be added and removed any time from...
Memory Buff (DE)
Created by Zerd
A simple mod requested by HaybusaVII that adds 2 skill slots per point invested in Memory. Other Amazing Mods My Workshop so far. Spencer's Collection. Kalavinka's Collection. Baardvark's Collection. Also on Nexus...
Joyless Beginnings - Skip Act 1
Created by Kalavinka
This mod enables players to skip Fort Joy and start the game at Act 2 - Reaper's Coast Enough is enough. You've broken free of Fort Joy, braved the Hollow Marshes and saved Gareth's useless behind enough times. It's time to begin anew in Reaper's Coast. Fe...
Invisible Guerilla (DE)
Created by Darkostrich
The Guerilla talent only buffs damage when sneaking which makes it much less viable in combat. This mod adds the damage buff for invisibility (Chameleon Cloak, Blessed Smoke Cloud, Invisibility Potion) as well. Since Invisibility is much easier to use in c...
Rune of Shapeshifting
Created by !WolvanID8M
Fane's mask of shapeshifting is easy to acquire and nice to have at the beginning of the game, after all, who doesn't love a transformation spell or two? Unfortunately, the lack of armor stats hurts the mask a lot! This is what I created this mod for, comb...