Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
All that this mod does is removing the morphing effect of entities/props being spawned into the world by spawning them through the context menu list.
Was it even that hard to explain? Please just change the mod's description, it's so horridly vague.
Spawning props places a temporary texture over the prop, making the prop appear to be "created" from thin air, instead of suddenly appearing. Sure it wasn't mentioned that props are the case here, but from this amazing thing called "Common Sense", we humans can infer that it refers to the one other spawn effect other than players spawning, which has none.