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This campaign has a really unique concept but it is broken as fuck..
Map is big and nice for free roam no doubt but it needs to give us better directions.
The chapter before the rescue is what pissed me off, thankfully i was playing with admin menu so i could no clip to look around guess what? There was absolutely NO WAY of accessing underground when the chapter is all about going underground to find a key for the boat. Problem might be the saferoom teleport.
The finale is a joke, all we needed to was hold the fort for like 10 minutes and we would virtually wipe out all of the common infected that's dedicated for that segment alone and guess what?
Admin menu saves the day! because the finale boat did not start and I had to use the menu to force the finale ending.
Plot/Campaign : 8/10
Gameplay: 6/10