Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Planned to remake the arena's to match the decriptions found in the codexes, as well as remake the GUILD hub, add animations to the GUILD members, Resprite the weapons/buff them?
Mostly doing this for my own personal server, Will credit you of course. :3
I think the mod should still be perfectly playable though, but I have long since left modding. I had planned for Pandura to be my last project and it still is. Thanks for your interest though and I hope you have fun with whats there,
Is there more content planned?
I did not want to make it into an item as I did not want to make something that could possibly be exploited, it should be at the two stop teleshop teleporter. There was an odd bug that I never could quite identify that sometimes would keep the location from showing up on that teleporter, I can only imagine that some mod was changing that teleporter interface in a way that did not allow for it to properly work with other mods.
I suggest that you use this command to warp to the location independently:
/warp instanceworld:pandorasboxquesthub
from there you can book mark the location of the location from a teleporter I left in that place.