Space Engineers

Space Engineers

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The great Pepe war
   
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Type: World
File Size
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74.249 MB
6 Nov, 2019 @ 10:26am
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The great Pepe war

Description
After first big fights there comes first balance patch!

RPG-7 cooldown increased
Shotgun is now double barreled shotgun. It is twice as powerful per shot
AK-47 firerate doubled
Banhammer shield is now much much more durable. it can tank multiple RPG-7 shots.

Some gameplay from Xocliws stream where this map was played:
https://www.twitch.tv/videos/504417506?t=01h15m03s

Once upon the time days went by as Pepes deal with their petty squabbles using unneccessary amounts of force.
Pepes fight in free for all, but might form fragile alliances where backstabbing is not uncommon.

History tells that Pepes spawned from Pepe spawn shrines where small space elves spawned. Space elves pressed buttons to summon Pepes they saw in the hologram and flew in their brain trough back of their heads. Inside Pepe heads the space elves could find the piloting instructions of their mighty host!

History tells us that all the pepes responded to whispers of small space elves inside their heads like this:

1: was used to use weapon of the pepe. AK-47 pepe could use his mouse button as a trigger.
2: was used by BANhammer Pepe to switch hand and by RPG-7 pepe to use scope.

3 was used by all the pepes except BANhammer Pepe to switch their crosshair to point where their weapon points.
(requires crosshair to be enabled from options->game) this could be reversed by pressing f

4 was used for absolutedly nothing. What a s****y button

5 was used to activate automatic walking. (use 8 first to offset legs). Use when you have to focus on aiming, or are experiencing lag

6 was used to switch to manual mode running, and to jump high/long AF and run fast AF. what a great option to use. You can reach 100 m/s running speed with this.

7 is used to absolutedly nothing (see 4)

8 is used to offset right leg/ non offset right leg. Use to decide if you want to jump or run!
9: reverses both legs. Press repeatedly to run when legs are offset! (fast AF ay LMAOO)

also it was noted that

W & S are to be used to pitch Pepe
A & D are to be used to steer Pepe (Steer and use mouse to aim your weapon)
Q & E are to be used to lean Pepe left and right.

The fighter types of pepe were all very very violent, and had their own strengths and weaknesses,

AK-47 pepe
Shotgun Pepe
BANhammer Pepe
RPG-7 Pepe

Most weapons also serve as melee weapons after being broken.


How to Play as AK-47 Pepe

AK-47.
Robust soviet design gives AK-47 unmatched accuracy, and stable dps inside 800 meter range. AK-47 is a balnaced weapon and specializes least into any particular task. Try not to let your enemy abuse his sttrength against you.

How to play versus AK-47 pepe

Abuse your strength against him.


Shotgun Pepe

How to play as shotgun Pepe

Shotgun Pepe shoots many many many pellets (rockets) at close range!
It hurts!
https://cdn.discordapp.com/attachments/517419605158002708/639157885728981002/unknown.png
Try to attack your enemy at close ranges!


How to play versus shotgun Pepe

Dont let him shoot you at close range! It hurts!


RPG-7 Pepe

How to play as RPG-7 Pepe

RPG 7 pepe has longest range and can lob his rockets roughly 4 km away. Make your shots count for potential oneshots!
Moving or not standing straight makes rocket to easily veer off target. Stand still to get stable shots.
You can smack enemy with your rocket in close quarters combat!
If you fall and hit the rocket to ground it explodes! dont do that. Its embarrassing and might break your rpg!



How to play against RPG-7 Pepe

Dont be easy target.
Dont run straight at him.
The rocket can be shot down (or you can tank the hit with your hammer or shield)
The rocket has 15 second cooldown. If he misses Abuse the cooldown to attack!
Force him to move so aiming becomes difficult
You can shoot his rocket while its in his barrel
You can jump over the missile if he aims at your feet.

Be careful for possible long range snipes.

Dont get hit. It hurts!



BANhammer Pepe

How to play as BANhammer Pepe

You have a big shield that is made for RAMMING. RAM enemies. lock your shield in front of you to absorb fire and run straight at your opponent. If you hit high speed manual running ram you make damage comparable to rpg!
After ramming your enemy with the shield you can finish him off with the hammer! It hurts hard AF too!

Hold your shield in front of you when charging at enemy.

use 2 to switch which hand you control.

When charging against rpg try to juke/ hold your hammer in front and try to tank possible rocket hits!

you have good arm mobility. You are at advantage in close quarters due to high damage and you dont have to turn your fron towards enemy to make damage.

Control your shield to block attacks from varying directions!


Playing versus BANhammer Pepe

DONT LET HIM RAM YOU!!!!! IT HURTS!!!

when he charges you it is difficult to shoot him. dodge his ram and try to get behind him to shoot him!
If you face him to shoot him you take a big risk of not getting out of the way in time.

You can try to jump over him when he rams you but beware. he can jump too or hit you with his hammer!

Try to aim for his exposed areas. You most likely cannot break his shield in time if he is charging you.


Great thanks to modders and scripters who enabled making this scenario!

Used scripts:
Timer driver (p3st|cIdE)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=843487722

Gravity aligner (p3st|cIdE)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=567481214

MECS (Trekkerjoe)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1415875574

MART (Whiplash141)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=944915802

Used mods:
Friendlygridspawner by Klime

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1816339044
16 Comments
halipatsui  [author] 14 May, 2021 @ 5:12am 
Who wouldnt love Pepe?
alphafitz 13 May, 2021 @ 5:33pm 
this is so stupid I love it
halipatsui  [author] 8 Dec, 2019 @ 9:25am 
Yeah jaeger mechs were made to be easy to pilot.
Pepes can achieve much better performance, but i dont know how to automate pepe performance yet. Thats why pepe controls are as they are.
[℘] Sarven 8 Dec, 2019 @ 8:30am 
Not really, though I think the Jaeger mechs are a bit better since its all just WASD, etc
halipatsui  [author] 8 Dec, 2019 @ 5:05am 
Thank you :D did you find pepe hard to pilot?

Gundams will be hybrids of large and small blocks. They should end up being pretty close to 1:1
[℘] Sarven 7 Dec, 2019 @ 2:52pm 
Not yet, but I have played around with em, quite fun, you're one of the best mech bois out there in regards to the quality of the builds (and the mechanics, etc)

Good luck with the Gundam bois, I assume they'll be large block?
halipatsui  [author] 7 Dec, 2019 @ 1:07pm 
Sarven

Franxxx does not seem to be that much of my style. BUT im currently working on gundams. Id say they end up being pretty close to those thematically. Just a lot bigger ofc.

Have you tried fighting anyone with the Pepes yet?
[℘] Sarven 7 Dec, 2019 @ 11:45am 
What a REEE liable author, makes some REEE ally nice m EEE chs!

Jokes aside, good work, have you thought of making mechs stylized like Franxx? (or something of the sort?)
halipatsui  [author] 14 Nov, 2019 @ 5:37am 
you mean poo poo REE REE?
poopenfartenfuhrer 14 Nov, 2019 @ 4:27am 
poo poo pee pee