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the little exploration rewards are nice, and the mini-boss/boss is an interesting feature, however my biggest gripe is that some weapons are *insanely* strong versus the mini-boss / boss - the blunderbuss was one shotting the miniboss, and for the final boss, each shot could go through a whole phase - if it were not limited by its ratehr short range for how far the boss can be.
Overall a short and small, but well made experience, does not overstay its welcome and has a good variety of weapons - i do feel that you should not have gotten *all* perks upon unlocking the door at spawn, increasing the perk limit to infinite at that point? sure, but giving all perks makes it feel way too easy, especially for the final fight
one smaller gripe i have is too much foilage,
overall good, worth a download