RimWorld

RimWorld

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23 Oct, 2019 @ 1:10pm
23 Oct, 2019 @ 1:55pm
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Description
My attempt at creating a scenario based on a real world situation and sabaton song.

This is NOT a fair or winnable scenario and is designed to emulate a war. i will be modifying this on occasion to tweak difficulty

Your faction will be a New Arrivals.
Start with 10 people, chosen from 10.
Start with research: Mortars
Start with research: Gunsmithing
The stat "construction speed" will be universally multiplied by 10000%.
The stat "deterioration rate" will be universally multiplied by 150%.
The stat "ranged cooldown" will be universally multiplied by 75%.

Incident created:
-Enemy raid
-Enemy raid (special locations)
-Toxic fallout

Incident(s) disabled:
-Solar flare
-Eclipse
-Wanderer join
-Orbital trader arrival
-Transport pod crash
-Man in black
-Peace talks quest
-Escape ship quest
-Trader caravan arrival
-Visitor group
-Wild man wanders in
-Resource pod crash
-Self-tame
-Chased refugee
-Psychic soothe
-Psychic drone

Start with:
-Steel mortar x5
-High-explosive shell x35
-Incendiary shell x35
-Wood x480
-Steel x600
-Medicine x20
-Bolt-action rifle x8
-Autopistol
-Steel knife
-Packaged survival meal x100
4 Comments
Arasi the Avali  [author] 25 Oct, 2019 @ 9:09pm 
i've never used that, thanks for suggesting it
Thewonderslug 25 Oct, 2019 @ 2:42pm 
have you considered sugesting using the misc series of mods, they have a misc mapgenorator and a misc urban biome, that might hit what your aiming for, i belive there is also a ruined world mod some place, that makes a lot of map areas like destroyed towns/city like areas
Arasi the Avali  [author] 23 Oct, 2019 @ 2:11pm 
I'd also like to state that construcion speed is because the scenario is supposed to represent an existing city
Arasi the Avali  [author] 23 Oct, 2019 @ 1:50pm 
i'm probably going to amp this up to have more raids. then make a CE port