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-Fire Extinguisher
-Forgotten AI Nodes in some areas
-Nextbot Navmesh
-New Decoration area by Construction; near evil entity zone
-New lighting; still the same just changed values
-More routes for Zombies to navigate around the area; not forced to die in one route
-Elevator button; decoration
-Made sigils to do grouping now for Sunrust Gameplay
-And probably other stuff I either forgot or mention. I still have the previous versions of this map if anyone wants it and upload that version on their profile instead.