DayZ
217 ratings
Winter DeerIsle
2
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod Type: Environment, Terrain
File Size
Posted
Updated
469.707 MB
16 Oct, 2019 @ 1:29pm
11 Aug @ 3:49pm
29 Change Notes ( view )

Subscribe to download
Winter DeerIsle

In 1 collection by asorrycanadian
asorrycanadian winter mods
15 items
Description
Winter DeerIsle
Requires DeerIsle, Winter Chernarus V2, & Winter Livonia.
This mod overrides DeerIsle's Sat Map, Surfaces, and vegetation.
All weather effects, assets retextures, etc. are handled by Winter Chernarus & Winter Livonia.

DO NOT repack or reupload this mod.
Can be used on servers approved for monetization by BIS & following DeerIsle license.

Installation
Follow Winter Chernarus V2 installation instructions.

If you'd like to make your own temperature override script, here is a guide:
To change temps you'll need to override min/max temps in deerisleworld.c - Make sure to include both DeerIsle & Winter DeerIsle's script modules as requiredAddons in config.cpp

example config.cpp:
class CfgPatches { class WinterDeerIsleTemp { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"JMC_DeerIsle_Scripts","WinterDeerIsleWorldV2"}; }; }; class CfgMods { class WinterDeerIsleTemp { type = "mod"; dir = "WinterDeerIsleTemp"; dependencies[] = {"World"}; class defs { class worldScriptModule { value = ""; files[] = {"DeerIsleTemp/scripts/4_world"}; }; }; }; };

example override script:
modded class DeerisleData { override void Init() { super.Init(); // Day Start/End (24hr format hh.mm) m_Sunrise_Jan = 7.10; // Jan Day Start m_Sunset_Jan = 16.06; // Jan Day End m_Sunrise_Jul = 4.55; // Jul Day Start m_Sunset_Jul = 20.22; // Jul Day End int tempIdx; // Months jan feb mar apr may jun jul aug sept oct nov dec // Year-Round Winter m_MinTemps = {-15, -13, -11, -9, -7, -5, -5, -7, -9, -11, -13, -15}; // Night m_MaxTemps = {-6, -5, -4, -3, -2, -1, -1, -2, -3, -4, -5, -6}; // Day } }

Support
[discord.gg]
[paypal.me]