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 New challenges, monsters, trinkets, gems, bosses, secrets, and more!
 New challenges, monsters, trinkets, gems, bosses, secrets, and more! Explore Shadow Walker, Harlot, Zenith, Picaroon, Barbarian, Spartan, & Rescuer Class Mods
 Explore Shadow Walker, Harlot, Zenith, Picaroon, Barbarian, Spartan, & Rescuer Class Mods





Otherwise there's just random rooms and hallways that are disconnected and inaccessible, along with a short slog dungeon with a weird door gimmick(?) to a 6/10 boss..And yeah, it honestly sucks to not be able to remove this mod. Do i recommend it? For a throwaway save sure. On a serious save with dozens to hundreds of weeks maybe? No... just no
The sounds of Doomsday quite bad and unfit to DD. The boss itself looks very out of place, low quality, with dumb animations that are laughable. For example he jumps into your heroes as if he was divebombing a pool... what?
On the other end he does almost no damage so the fight becomes a snoozefest...
I might come up with a way to delete this mod, if I do, I'll upload it.
It IS very beatable vanilla, you just need armor piercing, high dodge and healing, stress comes after.
You cannot remove this mod so use it in a disposable save or a save dedicated to testing this mod.
The dungeons that come with this mod are absolute DOGSHIT not even gonna sugar coat it. They dont even let you explore. Most rooms that SEEM to connect with corridors dont actually connect with corridors and cannot be accessed. This doesnt softlock you as somehow the road to the boss is always open but its a major mistake.
Still, this is a mod that adds content so overal good!