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Turretbots
   
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330.708 KB
2 Oct, 2019 @ 3:01pm
26 Aug, 2020 @ 2:22pm
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Turretbots

In 1 collection by Red Cloud
Red Cloud's Mods
23 items
Description
This mod introduce a new race of skeletons called the Turretbots. You can purchase one at any Slave Trader for the low low price of 400 cats. Whats the catch? They suck at everything except for crossbows and turrets. They only have 75 health and can't stand up in melee combat.

The purpose of this mod is for you to be able to man all your turrets in your base with cheap, disposalable units, who don't need to eat. The downside is that they are glass cannons. Works best with the 256 recruitment mod.
6 Comments
Lee Townage 28 Jun, 2023 @ 11:52pm 
Do they count as slaves? I had one mod that gave me a free slave right off the bat and Im pretty sure thats the reason my base was repeatedly attacked by "Wrath of the Farm" where 50+ rebel farmers would come beat up my 5 people
twisterboy916 27 Sep, 2020 @ 1:12pm 
ty for the fix
Red Cloud  [author] 26 Aug, 2020 @ 2:23pm 
no oversight. Acid immunity is fixed now
twisterboy916 25 Aug, 2020 @ 10:35pm 
The turret bots are weak to acid, this intentional?
Red Cloud  [author] 12 Dec, 2019 @ 12:21pm 
Probably have to import to reset the squad spawns. Or try another slave shop. They should just be hanging out inside.
iAreL33t 12 Dec, 2019 @ 10:34am 
Can't seems to find this turret bots . I'm getting option in dialogue with slave trader about that bot but i can't find him after i buy him.